Yep, it's one of the possibilities you can end up with!
Kho
Creator of
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Thanks for taking the time to write me! You aren't the only one who's brought up the first point to me. I have heard from a couple of other people that the writing is too expository at times. To be honest, the sections you've outlined have been rewritten a few times already to try and pare it down and make the conversation feel more natural, so I'm not quite sure what to do with them at this point. I will likely take another pass at them later if I feel like I have a better idea of how to approach them.
Regarding your other criticism, I can understand if it feels like it's too much, but Colby is approaching the situation as someone who doesn't have any idea about what life as a Deaf person is like and wants to learn more about it, and there is truthfully a lot to know, so I don't feel it's insulting to have it be such a dominant topic of discussion with Eli. I have also received comments from actual Deaf people or hearing people who are part of that culture via friends and family who were really appreciative over the way it's covered in FLW, so I don't really think it's much of a problem.
Hmm, can you show me where the Patreon says one week? That was the case back in 2015-2016 during the VN's original run, but now it should be two weeks and I had thought I changed it everywhere it was listed. It's possible that I had missed a spot, so if you could tell me where to look so I can fix it, I'd appreciate it!
Thank you! I'm so glad you stumbled upon this project. When I first created Emil, you were exactly the kind of person I wanted to reach with him. Your reaction to him was everything I could have hoped for. You have no idea how happy that makes me!
Unfortunately, there's not much I can do about your requests, however. Asher and Colby aren't self-insert characters, they are very much their own people and part of that is they will sometimes do or say things you might not. I understand it can be difficult to relate if they behave in a manner that is at complete odds with you, but drinking is already such an established thing with them that it can't be easily removed. Removing alcohol from the game entirely would also mean I'd have to remove Hugh, and that's not something I'd ever be willing to consider.
As for the language used, I can definitely sympathize with how difficult it must make it to read. Unfortunately, I have to make sure that it's enjoyable for my target demographic first and foremost. I've discussed this matter with my fellow VN creators and that seemed to be the consensus among them. On the bright side, while it may be tedious to have to look up words so frequently, you might learn a lot of new vocabulary in the process and your English may improve to the point where you don't have to look anything up anymore!
I hope these issues don't prove to be too much of a hurdle for you long-term, and that you can continue to stick with the VN. I apologize that I can't do more to accommodate you.
Thank you! So glad you decided to give my VN a try and that you enjoyed it so much! If you think it's worth a 5-star rating, and it's not too much trouble, would you mind sending one my way? It really helps the game out with itch's algorithm to get more eyes on it, especially in these early days. Thanks!
Yes, that's currently one of my long-term plans with the character sprites. You can read more details about that in my recent devlog. It's extremely unlikely that I'll be adjusting screen resolution further down the road, for reasons detailed in that devlog as well. For as much work as it would take now to uprez everything, it would be far more the more art assets would need to be changed. Instead of taking months, it might take half a year, and I'm really not interested in spending that much of my life doing nothing but scaling already completed images (and I doubt anyone would want to pay me to do that either.)
Oh, wow! I'm on my way to bed, so I can't really play around with these just yet, but I listened to the demos and they sound pretty great, actually! Can't wait to try them out, thanks so much for sending them my way!
That's a very generous offer, and one that I'll certainly have to consider! I'm just a little hesitant because I'm unsure if having just one real instrument might stand out too much, or if I'd be able to get you to provide parts for future compositions, and other logistical concerns. For now, I'm going to try out the VSTs you referred to me and feel it out from there.
You can reach me via e-mail (khommissions@gmail.com), FA notes, or on Discord (Kho#5295) if you need something more real-time. I can't promise I'll always be available even if my status is set to Online, but I do try to keep up with messages there when I'm able to.
I hear ya! The original intent was to try and make the player have to pay attention to it, but I can understand it can be a very frustrating thing to miss so I'll look into adjusting it in a future build. In the meantime, there is a sound effect that plays as well as the flash, so keep an ear for that if you're able to!