That's better but you still got some hitbox issues
I think the idea of blocking the box to be to close to other boxes is intersting but you should remove this feature and make the boxes being kicked away by the the little square when the square bounce on it, so we can't block the little square with boxes and so we constantly have to replace the boxes when the square hit them
Kilian
Creator of
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I am so mad I can't test it out ! Hope you re gonna upload it back when you ll have fixed your problems
Edit:
I played the game on your temp itchio page. The game feels so good like it definitely could be a full game with a story and more levels, I would enjoy play it. I wish I could have the music with the game too ! That's a really good piece of work !
For the bad things I didn't manage to fully understand the combat system, if you loose you can still pass the room like the monsters disapear, maybe it's a feature so we can't get stuck. I tried the normal way of fighting the boss but I just died without knowing if I was able to actually kill him (how many life points ?), the second time I kinda pushed him in a corner to fight him and he disapeared (don t know if that was intended). I really didn't figure out what was the grey circle appearing on the screen ?
That's sick game despite of these little things I didn't understand. I wished it was a bit longer haha !
Yo, thank you for your feedback. I updated the game page to give more informations on the game for the future players. I am now very conscient that my game wasn't not clear at all for a stranger mind. This is the problem with dev a game alone you think that everybody will understand your game easely with a little tutorial but NO. haha I need to progress on this side of dev too I guess.
Have a nice day
Yeah you are right, I wanted to work on new sprites for understanding purpose but I missed time, same for the selection box :) At least you can Ctrl + click to select haha but it is true it could be easier to manipulate :)
1605 on easy level I think it's really decent good job handling your own nightclub !
That's beautiful I guess it needs some more work because there is not much to do right now. I think you should have organized your time and repartition of tasks in another way so you could manage to do more things even if it would have been less beautiful :) You focused to much on the "it should be beautiful" aspect. I would have played even if the game was in black and white with squares, but right now it's not "playable" (but what you managed to implement is solid work !) Thank you for the game :)
There are some bugs when you get cought, camera starts flipping in random ways, movement become inctrollable sometimes, and I even was not able to reinitialize multiple times I had to reload the entire game.
I like how you made your game fit with the theme of the buddy jam + it's easy to play, it feels good to throw the items you holding. Still need a bit more in "puzzle design" :) Nice job
That's way better than the last time I tried your game ! I like it very much. I m only disapointed with the fact that fire balls are stopped by ALL projectiles that makes fireball so much less powerful, when the blue capsules are sending their power it's stop fireball, arrows stop fireballs etc that's a bit hard to play with