Even if they take more time to develop, I like the exploration / progress based aspects in the game. The city exploration, progression in the café / beach dates, this sort of thing. They create anticipation while being fairly transparent as to what to do to progress and how many scenes one can expect. The gradual build-up is also nice.
kinkofnowhere
Recent community posts
Hey there! I really like the direction of the game. Of course the core gameplay loop is limited at this point, but I can see, how it will get more interesting with additional actions unlocked through room upgrades.
Adding to Hunter Sugar's points:
- [QoL]: Would be nice to have the option to lock in activities, so you don't have to set them anew every day. Not sure if that is still relevant in the future, though, as you mentioned that the game is grindier than intended at the moment.
- [QoL]: Maybe just a me problem, but I'd appreciate it if there was an option to disable transition animations (zooming in on rooms and between time skips)
- [Bug]: Rooms remain selectable during transition animations, this can cause the UI to crash (?), locking the player in the "interact with Maids stage" that they are currently in.
(For me this happened between Evening and Morning, so I could not select tasks for the maids, as the UI would not show up). - [Bug]: Already cleaned up rooms are sometimes selectable for cleaning. I'm not sure if that is just me being an idiot and not understanding what's going on, but sometimes this is possible.
- Things to influence the mood might be interesting, depending on whether or not mood will affect other parts of the game as well (like sex acts or something).
Regarding the grindiness:
I also felt like stat grinding took a bit more time than was welcome. I was confused whether the increases were just random or depending on the character's mood. Guess options to change this would be
- Boost Stat increases based on mood. Would add some strategy to the praising/scolding.
- Add more events that affect stats.
- Add room actions that affect stats more effectively.
- Just increase the number of points you gain for increasing stats
Regarding the unlocking of sex scenes:
You could also have both (or all) stats unlock sex options, giving different versions of the act, kind of like with Beth's default / eager ones, kind of like different paths in other games.
- Lust: Character is enjoying the act
- Obedience: Character is subservient during the act
- Love: Character is tender and willing).
This would of course require more work, as each act would need multiple versions, so probably quite infeasible.
Alternatively, Lust could unlock the acts, while obedience determines the chance of the character actually doing to what you tell them to?
- You request a BJ, but they give you a HJ.
- You want them to finish the ritual, but they just walk off
Anyways, looking forward to future updates!
Hey there! Great game, good quality! Thought I'd leave a list of things I like and dislike:
Things I like:
- Club Management - wish there were more upgrades and more events in the different rooms, but I like the direction that this is going.
- Graphics - Great renders, characters are diverse and attractive, they don't look like aliens.
- Systems Approach - you mostly have the same options with every girl, but what happens (for instance in the cafe) is unique to each. I really like that.
- Progression aspects - Girls gaining stats, certain events and options unlocking after stats / story have progressed enough
- Variety - A lot of places and events even in this early build (0.054) really fun to find out, what you can explore / unlock.
Things I did not like:
- Unfinished Content hints - Kinda frustrating to be told that the content is not ready. I'd prefer the unfinished content to be inaccessible (greyed out, "coming soon" or something) or entirely removed from the game.
- Questline Info - I was never quite sure, whether a character had a questline that I could pursue or not. Most just said to get to know them better. I'd prefer a clearer "implemented / not implemented" message.
- (Nitpick) Love/Corruption Path Lock in with Natalie - I thought you could give her both books or switch between the two. Only realised that you could not after I finished her questline. Again, more transparency / flexibility would be neat.
- The Grind - There are many girls and stats increase slowly. I value progression systems, but here it seemed like you spend a lot of time just grinding up stats.
Keep up the good work! Looking forward to future releases. :)
Hey! I love your game, keep up the good work! Definitely my favourite of those I have played so far.
For me, usually the main draw for these VN type games is exploration, progression and anticipation. I wonder what will come next and am look forward to finding out.
In your game, this worked best for me with systems general systems (like upgrading the hotel or exploration) and those that are shared between girls (like going on a date, to the beach etc). There is a regular structure to them, so you anticipate the progression through multiple interactions, but you don't know what exactly is going to happen on each individual one.
Side characters and activities besides progressing with the girls breathe some life into the game and keep it varied. I really appreciate them for that.
Redoing scenes has some value, but usually new content seems more enticing to me.
What I would like to see most are advancements in the hotel management aspect. Having random events happen at the bar, more upgrades, bringing something interesting to the hot springs etc.
That being said, here are my two thoughts on the things you proposed.
(Oh, btw. maybe a poll would get more people to vote on what they want to see next? Would make it easier for you as well, I think)
Garden (-)
- As you described it, I would not be super excited.
- I don't think that income ever was an issue and gaining another source of income would not add much (particularly if it is just gardening, idk. Maybe I don't like gardening too much, I guess). I'd rather like to see managing the hotel / bar expanded.
- The special crops as described seem like the garden would lead to grinding to reduce other grinding? It would be interesting if they had more unique effects, like undoing certain things (like girls becoming submissive) or unlocking options / scenes otherwise not possible (for example giving Autumn temporary nymphomania before you progressed her enough, special scene and consequence, etc).
- I always thought it would develop as a dating spot that you could meet the girls in and have some unique interactions / events. Same for the hot springs.
Mobile Phone (--)
- Does not sound super exciting to me. Feel like other systems would be more interesting.
Making Sex Optional (--)
- Not for me.
- Seems like a lot of extra work. Not sure, how big the SFW crowd is though.
Expanding "How are you Dialogue" (++)
- Good idea!
- Maybe have some random variation in it as well or make it dependent on how their actual state is at that time (like lust etc.)
Adding Themed Music (-)
- Happy the way it is at the moment. Not against it.
Remakes (--)
- As mentioned, new content trumps remakes for me. Seems like a lot of work for little payoff.
Side Character Content (+)
- I like the side content. Keep things fresh to some extent.
Explorable Content (++)
- Of the suggested changes, my favourite!
- Could also unlock new interactible locations, maybe? Like places to take girls out for a visit or something?
Holidays (+)
- Sounds cool! Would be looking forward to them.
- Could also introduce Holiday related changes around the hotel (decoration etc.)
Main Character (-)
- More characters are always cool, but I feel like the cast is already quite large and you have a lot that you can work with.
Have a great day!