Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Kiotokai

33
Posts
369
Followers
18
Following
A member registered Jun 27, 2022 · View creator page →

Creator of

Recent community posts

(1 edit)

我们正在进行新项目

It makes me so happy to know people are still playing an enjoying the game! It's always the best motivation to keep moving forward. Thank you for taking the time to comment!

Holy Crap I found my final boss!

Thank you for letting me know! I am still interested in many translations. I am still building an engine right now, so all I have is help notes. Once I figure out a good process to send, collect, and apply translated data, I will be looking for translators in earnest. I will look for you!

Thank you for your encouragement! I am currently in the process of clearing a major hurdle, so I appreciate all the well wishes I can get!

As a side note, I have been looking for translators.  I have nothing to translate right now, but its still surprisingly hard to find Asian translators. I found two Spanish and one Italian in like a day. I hope to have something easier to read for everyone in the future.

Yes. Finished in complete gameplay and all ten ending are functional and attainable, and also finished in development. I don't plan on adding anything new to the project, but I had been surprised and overwhelmed at the amount of kindness and support of the community, I have moved on to a brainstorming phase of a new project.

This Light Novel game has taken me completely by surprise, and in the best way possible. As a jaded spanko, I’m very much used to the spanking tag meaning nothing more than one quick and easily missed event, or even more common, just a few slaps during a sex scene. I gave it a go, and when Victoria got her slaps, I was certain that was going to be the end of it. I kept going though because the story was so well written and the characters were interestingly developed, I stuck around and was rewarded with jealous Lucy. Pleasantly surprised, but still sure that was it. Yet I kept going. The characters were showing real reasons why they were drawn to the MC, not just some tired generic MC with the attraction of a freakin’ incubus for no damn reason. A trope turned beautifully on its head. He wasn’t perfect, he got mad when appropriate, didn’t have a cool or slick response to everything, and wasn’t OP just because. He was a messed up kid for a reason and now he’s trying to get his life together, I was sold. Not only do I think he deserves to be with a nice girl, he absolutely does right by them, wanting to help them out of their legitimate reasons to seek his protection. I was sold and kept going just to see what would happen even if I was sure my fetish was no longer in the game. I have never been so happy to be wrong! I kept reading for the character development, and I was rewarded with more and more red asses and somehow became more hooked than I already was. I won’t say this light novel game is perfect, but it’s been perfect for me. Everything I want to see is here. Yes, it is a harem style relationship where everyone is after the MC and somehow cool with him bedding every girl he sees, but somehow the story is so well written, my immersion is never broken. He’s not some lying cheating sex addicted deviant that chases every ass he sees. He’s honest, values the girls feelings and opinions, admits he’s selfish for wanting them all but they can only be with him,  and best yet, the MC isn’t a simp for any of it. His goal first and foremost is getting his life together in his cafe to live his modest dream. He’ll turn down beautiful women if they think they’ll interfere with his goals, but he’s not so heartless as to turn away someone in genuine need and makes for some amazing situations. Sarah being so resistant and repulsed by the MC yet somehow constantly having to accept begrudged spankings has become my favorite thing to replay. My only quip was going to be how Akutski just fell on his lap and the Headmistress seemed to be blindly chasing his dick too, but again great writing brought both of those full circle. This is absolutely amazing work and just had to say so. If I have to sum up how impressed I am by this, all I can really think to say is I’ll see you on your patreon. MAGNIFICENT work!

Also, sorry for the rant.

The swarm is at the town entrance, all the way to the right. Right above the guards watchtower. A cutscene should play when you reach the spot.

I honestly wish I knew how to make this playable on android. It's mostly a plugin issue. Though I've been told by a number of users that Joiplay makes RPGMaker games playable on android. I'd try it myself if I had android.

I can understand most of these things I suppose. I mean I am a proponent of once I have the game, I should be allowed to play it how I want, modding and such, difficulty level and otherwise. The ones that just gut the game for spank material are the only ones that are kind of insulting.  My only real complaint is that I miss out on the community. I want to hear what people think, good or bad. I want to know the characters they liked, what aspects there should be more or less of. I want to respond and talk to people. I can't do that if I don't even know where my game is. 

But these are all just quibbles. There's nothing I can really do about it and I am incredibly appreciative of who's already here and the few places I posted it myself. It's not going to stop me from moving forward or make me put up walls to stop people from doing it. I just thought if the game was free in a place that was easily accessible, in a few places, everyone that shares this kind of interest could come together in these few places and we get a little community thing going.

But again. Quibbles. It's an "ah well" moment. It's sort of ironic to ramble about this at this time of year, because it really just makes me thankful for what I do have, and like this page says, I'm thankful for everyone checking this silly game out and just having a good time with it. It really makes my day.

I'm glad you enjoyed the game! I feel fond nostalgia towards that Super Nintendo area JRPG too. It was some of the first stories I loved when I was younger. It is why I chose RPGMaker. 

And yes, I remember showing up on pirate sites the first day I posted here. I have no idea why. Payments are totally optional (And appreciated) so I don't understand why. It's not a big concern. I just miss out on the comments and admittedly, watching the download count makes me happy as well. It's the only thing I lose with piracy. Oh well.

Thank you for your kind words and support! It's truly motivating! 

Use the "Download Now" button on this page. At the bottom of the list, download "Walkthrough.pdf" It will answer all your questions.

My apologies. I am not sure I understand the question. I will try my best though. There are 20 memories in total. There is no feature to replay the events, unfortunately.  To use the "Fantasize" option, you have to have points in the characters faction. Yes, Sally does have an ending. It is during Jean's route. All the memories and endings are mapped out in the Walkthrough. I hope this answers some your questions. Thanks for playing!

*Overwhelmed Happy Noises*

Thank you very much for your kind words! Please accept a Paladin hug from Valera for taking the time to express them here! I am appreciative to hear what worked and didn't work, but it really hits home to know you liked the characters and writing! I don't remember if I ever said it anywhere, but what I really wanted to do was tell a good story and make people feel excited to see characters. It's really motivating to know they came across so well.

A piece of advice I was given when learning RPG Maker was to not make the game you want to make on your first go. Sound advice, because I clearly had no idea how to implement any mechanics in this game. I managed to get through it though, and the finished product was able to garner a reaction like this, it really gives me the drive to get started on that one project roiling around in my head. So thank you again! 

Unfortunately no, I don't have the knowledge or wherewithal to produce one, but many have pointed out to me, it all works fine on Joiplay. That may be a solution.

I was looking into this issue and unfortunately, I only found one person who said they had a similar problem. When I asked for details, they said it was because they had an OS older then osX and they resolved it by using joiplay on their phone. I'm afraid I wasn't much help with the matter so far.

Thank you for your well wishes! No new team members as of yet though. As for android version, I can't pretend to know what I am talking about there. I just recently learned how to make the game playable on older Macs. Although, the simplest solution seems to be to use JoiPlay on your phone or tablet. It makes RPGM games as well as other platforms work on your phone. Hope this works out how you want it to!

My apologies. I wish I had someone that could translate for me. I am working with one artist and myself. I hope to become popular enough to start a team someday.

That's actually pretty ingenius... some Doki Doki Literature club thinking there! I think I will have to implement something like that if I think of going at this again...

I appreciate your understanding. It's an adult game, but I still wanted it to be fun and lively. I wanted to see people talking about what to do next, or who their favorite characters were, things that made them laugh. Walkthroughs make all that unnecessary.  Though you make a good point. If it helps people see content they wouldn't have seen otherwise, then I should be happy about it. The point of making it was so people could see it after all.

I hope you find something that makes your day!

Thanks for saying so! Spanking every girl may be the goal of the game, but I just love hearing about player's favorite characters and events that made them laugh. I wanted to build a full lively world, it's only because I'm a huge pervert that this world if full of sweet spankable asses. Heh heh.

Damn, and here I went and told everyone this was my last update. Ah well... thanks for reporting it. Was this on morning 2 or morning 3? I'll try to fix it as soon as I reinstall everything.

I appreciate the desire for more work from Titi and myself, but I won't lie. I am still far and a ways away from starting something new. This was my first venture into game making and I am still learning. I am also need time to build a war chest to make a second game. The cost of this one was surprising enough as it was, I need to save abundantly to afford the higher standard I want to make for another game. That being said though... I DO want to make another one... 

I will definitely post any news of something new in the future if it comes to be!

That determination honestly is what I wanted the game to be about! You have my respect! Although I have come to accept the game wasn't made anywhere near as easy as I initially thought it would be. As much as I said I hate the idea of a walkthrough, I figured it would be the only real way to close the chapter on this game. One thing holds true though... I freaking hate making one. I've got about 5 girls routes done and it's been like pulling my own teeth.

But I get motivating and invigorating comments like this time to time and another route gets done before I lose the will to retrace the novice mess of code that is this game. I'll keep cracking. It just won't be around anytime soon.

Thanks for letting me know your favorite characters! Not many have said Sally, I'm sure it would make her day. Heh heh.

Thank you very much! It gives me motivation to go for another game!

Thank you for saying so! Whenever someone says they enjoy the characters, I always feel more accomplished because that's the only thing that's 100% my imagination. So it is appreciated.

Though I know a call for a walkthrough is here. I will admit, I've been worn down. Before I thought writing a walkthrough would destroy what little credibility the game had since the only facet of it was the discovery. Eventually though, even though having found all the memories, people wanted to see the entire scenes. Having people that eager to see something I wrote went to my head and I decided to start writing a walkthrough.

Four girls in, and I realized I HATED writing it. It reminded me of the poor scripting and amateurish design the game was, and I had to trace every path in that noobish mess. Also people stopped talking about the game in general for a while now and I figured I'd stop torturing myself so I could focus on something new.

Maybe I'll dust off that old .doc file now that you said something. There's just SO many girls left to handle... and procrastination is a lovely mistress...

Thank you for this info! I must look into this...

My apologies, I completely lack the required knowledge and intelligence to make that happen.

I've been iffy about walkthroughs seeing as how I didn't really pack in anything entertaining to the game other than the discovery. It's my first game, I (hopefully) will grow out of this problem. For the time being though, 4 playthroughs will unlock everything regardless. 

I'm glad you enjoyed it! I was sort of taking shots in the dark with it, being my first game. It's a relief to know it can be fun! I will pass along your kind words to the artist as well. 

Your critique is understandable as well. It's not the first time I was told how circuitous the game could be. I tried to put too much in too small a space and relied on exploration to advance storylines. It's a fair criticism and why the next project will be much more linear.

Thanks for downloading the game and your comments!

Thank you for saying so! I appreciate your playing through! It makes me ecstatic to know you like the characters, because while I am still going to display many red butts, I wanted characters and their development to be the focus of my next project. Post like yours really motivate me! Thanks!