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Klexica

11
Posts
A member registered Jun 09, 2024 · View creator page →

Creator of

Recent community posts

I will definitely fix the problems you had with the game, don't know if I'll be able to add the click functionality but in terms of planning ahead I might add a way so you can move the camera freely up and down the map the scout before hand. Thank you for the criticism.

ye the tutorial wasn't great, I just slapped a text on there without explaining much because I needed to submit the project in 20 minutes. I'll definitely fix the bugs and problems with the game, atleast to a state where it is not so confusing.

Yep that is completely my bad.

Thank you for playing my game and I agree this game definitely needs polishing.

Sorry about that, I never actually thought of adding that mechanic to the game(actually don't know how). Originally I did want to have the numbers 1, 2, 3, 4, and 5 to activate them but I didn't want to sink any more time in adding more mechanics to my system but you do have a very fair point.

Ye, that was completely my bad, how you didn't have to much of a bad experience though. Also the cards I picked were supposed to be meme card so I'm glad you liked one of them.

Thank you very much, I also think it is a unique idea with a lot of potential, but my game definitely needs A LOT of polishing due to my lack of experience. Anyways thank you for playing my game.

Ye, sorry about the readability of the cards and also the pace of the game, due to the common excuse of no time 😭. I did want to make a tooltips kind of UI where the description wood appear if you hover on the card but this was the best I could do in the time I was given. Thank you for liking the concept of the game, though the visuals were done in the last 3 hours so I'm not super proud of it but thank you for liking it.

I also had that same idea to allow the players to read the cards before playing but I only had 10 minutes left to submit the project 😭. There were so many things I would have loved to add which could have improved the user experience but due to my own lack of experience in creating games this is the best I could do I guess. Also thank you for liking the concept, though because it was quite the unique concept I needed to figure out how to create this type of system which took so much time.

Ye, sry about that I didn't have enough time to create a proper screen to allow people to read the cards. All the levels were created in the last few hours because man is it time consuming to develop your own card system and towers. You didn't do anything wrong it was entirely mb.

There is a bug in level 2 which only allows common cards to work if you got the random card, so if you have trouble in level 2 you would need to use the special card to get another "near miss" card so you can pass the level. You need to time it perfectly to pass level 2.