Thanks!
klomp
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A member registered Apr 04, 2021 · View creator page →
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Yea, mostly because of development time constraints I wanted to make the player feel trapped in an eternal loop without hope of escape, like Covid under lockdown makes you feel.
I did purposefully put the EXIT sign next to the front door, so the player feels that's the goal. What I didn't think about is that game players foremost are primed to solve puzzles. I hoped that people would just get that they're stuck in a loop, but people expect there to be a solution, so it's probably too much of a frustrating experience in the end.
Ha, I didn't think of the fridge actually being broken. I really like that idea. That is official lore now!
And thanks for playing my game :)