Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

knighteix

8
Posts
2
Followers
A member registered Jan 31, 2024 · View creator page →

Creator of

Recent community posts

that was actually the original idea, but it got scrapped because it felt too boring and not enough like a puzzle

thank you! im very interested in knowing what you mean by red herring though, since i didnt intentionally add any

short, sweet, and pretty fun. the puzzles were fun to figure out and execute, but i personally wasnt a huge fan of how the two players could get desynced; it felt a little awkward at times trying to navigate around the reset buttons while needing to focus on two different positions at the same time. either way, i enjoyed it!

thanks!! the little mushrooms were meant to be overwhelming in the first encounter but idk if it was well balanced, and i genuinely could not come up with more ways to incorporate the shelf fungus at all but i definitely would have

yeah i never really noticed that some of the jumps are tight, and it wouldnt have been very easy for me to change the jumping physics i think

i probably should have tried to clarify somewhere that Lshift and num0 do the same thing my bad

visual noise was my main goal but i apologize for the eye strain