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Godot Version
Godot 4.3
Wildcards Used
N/A
Game Description
You are trapped deep within the mirror dungeon, where puzzles are aplenty and reflections hold secrets.
How does your game tie into the theme?
The player must look through mirrors to see the world around them differently to get through puzzles.
Source(s)
N/A
Discord Username(s)
knighteix
Participation Level (GWJ Only)
1 - this one
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Comments
Very nice, loved the art style and audio, it all complimented itself quite well to give a nice atmosphere to the game levels. It might be because of the other games I've played this jam but the lever puzzle had me stumped for way too long until I figured out the solution which was relatively simple in retrospect. Would've liked to see more but what is here is nice. Great work!
Very nice! The environments look good and I liked solving the puzzles. For some reason, the alternate-reality mirror puzzles are always satisfying to do. It's interesting how the second puzzle involves a bit of a red herring. Great job, congrats on the submission!
thank you! im very interested in knowing what you mean by red herring though, since i didnt intentionally add any
oh, lol - I thought you were just supposed to try and walk across at first
that was actually the original idea, but it got scrapped because it felt too boring and not enough like a puzzle
Really cool aesthetic, the mirrors work really well. The interact box for the levers got kinda wonky. I like the concept and your implementation.