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KnightFlier80

2
Posts
A member registered Jan 06, 2022

Recent community posts

(1 edit)
Attitudes will now gradually decay with people you haven’t interacted with recently

Can you include an option to toggle this off? I like the idea of eventually befriending every single NPC in the game, and this kind of mechanic may very well prevent players from ever being able to do so.

In my experience, an efficient way to make money is to assign one's first few slaves to wood gathering. Your characters will grow their physique stat the more they work, so if you consistently have them gather wood, they'll bring in enough funds to pay off the debt.