I'm experiencing the same crash at start and error messages. I'm not sure what the problem is, but I'll keep looking.
knockingbox
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A member registered Mar 16, 2020
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Thanks so much for clarifying! I thought that was the case, but I found myself accumulating Peril so fast that I wondered if the intent was to move at a quicker pace. Several of those midgame "beats" building one after the other feels right for this story.
(PS: I've been doing an actual play with Calypso here for anyone who's curious how that pacing can look in play!)
I've started a game using the Point-Based Frame, and I'm wondering what the intended use is for the 30 to 60 Peril benchmark. Is the idea that you play that benchmark one time whenever you feel like it once Peril is somewhere between 30-69? Or is it that you play a new genre appropriate event each time you hit 30, 40, 50, and 60 Peril?