Ok, the game idea is pretty interesting. I liked the procedural generation and I think you guys are in the right path.
Bugs that I found:
- Option menu is not working (pretty quickly to solve it)
- If I kick the door, enter and return to the first room quickly, I will be soft locked. (Just make the door close quickly, or put the trigger away from the door)
- If I start the game without the fullscreen and enter in the fullscreen mode, the gun will be at the left side of the screen. (this is more about how the fullscreen works here on Itch.io)