Thank you SO MUCH for your little guide to getting this to work on Linux! xD I have been bashing my head over the not helpful exceptions.
Kobrar
Creator of
Recent community posts
Difficulty scales with the "Alert Level". Alert level raises for every alert cop every time you kill someone. I did some stuff like spawning cops in packs to increase their odds, but I messed up distribution in a pretty pathetic way if anyone ever looks up the source code ;) There are many possibilities for this concept and it will take some serious redesigning. Someday.
Thank you for playing!
Your attack rate is controlled by physical presence of the knives. When thrown they physically go in that direction, until they hit something or they reach the end of their range, and then they physically go back to you. You cannot use them again until they come back and you have four of them. If you run towards them, they will come back to you sooner, which means you can throw them again faster.
I don't think I can do anything about the spawning and difficulty easily, sadly.
Thanks for playing and rating and feedback!