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konakuma

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A member registered Dec 01, 2017 · View creator page →

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Wild Woods community · Created a new topic Still available?

I was just browsing through co-op games, and found this and was happy to see that I had access to the prototype/demo version from a bundle 4 years ago. Itch isn't making it very clear if I just have access to the demo or the whole game, but either way, when I try to download, it says that there is no download available.

So, is it still available, even in demo form, via Itch, or should I go get this on Steam? Thanks for any help!

Haven't used this yet, but this is absolutely amazing! Thank you so much

For me, this is the weakest set.

I wanted the background to have something of a watery texture, but it's come across almost like an old science text book.
The art also generally looks quite flat across the board.

Please post honest thoughts and feedback on the fourth 4 cards' art work To consider:

  • General appeal
  • Consistency in style
  • Naming conventions
  • Dislikes in the art
  • Likes in the art
  • Would you be happy to play a game with this set?

Personally, I feel that this is currently the strongest set of art, particularly the Spy card. If I had to play a game, I would likely want to pick this set no matter the cards' abilities.

The weakest point is maybe the text, which could probably get a bit more "pop"

Please post honest thoughts and feedback on the third 4 cards' art work To consider:

  • General appeal
  • Consistency in style
  • Naming conventions
  • Dislikes in the art
  • Likes in the art
  • Would you be happy to play a game with this set?

Please post honest thoughts and feedback on the second 4 cards' art work To consider:

  • General appeal
  • Consistency in style
  • Naming conventions
  • Dislikes in the art
  • Likes in the art
  • Would you be happy to play a game with this set?

Please post honest thoughts and feedback on the first 4 cards' art work
To consider:

  • General appeal
  • Consistency in style
  • Naming conventions
  • Dislikes in the art
  • Likes in the art
  • Would you be happy to play a game with this set?

Yessssssssssssssssss

Art style looks fantastic; looking forward to getting into this!

I had a few issues with the menu navigation and game's button mapping, but otherwise this was solid! I'm really looking forward to more! beautiful style, art, music, and general vibe

I couldn't use a medkit; it somehow got eaten up in the menu when I pressed x instead of Start
I'll post a video later

Glad you liked it, and glad you can use the feedback!
Thanks again for making the game; it was engrossing


It was the most engrossing game I've played in a while

You should specify dimensions somewhere for ease

Took me  awhile to get 'round to playing because of work :(
But, I really enjoyed the improvements. Looking forward to more from you!

Thanks! That's great to hear for a rush-job first attempt

I'll try to get more content out soon!



I made this.
It's not very good, but enjoy xox

Thanks for continuing to download this pack!
I know it's a little basic, but hopefully it's been useful for you

I'll give it another go soon!!

Absolutely great game

It won't run :(


G

Good stuff, really enjoyed the tone, pacing, and sound effects. The character art is also really good, and of course a really nice colour palette. Looking forward to more!

Everyone is saying this was a calming game, but I felt so stressed because I couldn't see the connection between the text and how to progress forward: sometimes he simlpy got into the wrong type of taxi, or suddenly decided to stop telling his story, and there was no hint between what choices would actually talk about the key elements

The art style and the narrative were solid, and I really love the concept, but the way of putting together the puzzle was a little obtuse, and there was no real indication that I was heading in the right (or wrong) direction
The end of the game referred to the character as a Yokai, but he mentions that he was a human that died, so surely that's a Yurei (ghost)? (Forgive me if I'm wrong)

I enjoyed the nod to Italo Calvino, and the writing was generally quite easy-going (but sometimes came off a little melodramatic)
Seen as it says this is a demo, I'm interested to see what you guys do with the game from here. Keep doing cool stuff!

I'm interested in adding my free  vocal asset pack as  a sign of solidarity to the cause
https://konakuma.itch.io/rpg-male-vocal

Thanks for making this bundle; it's wonderful

Best game I've played in a long while
I really look forward to more

Hi, this game looks really good, and I want to play it; but when I click launch nothing happens.
Itch will say that the game is running, but that's it; there's no error, no window, nothing at all

Is there another source to download the game from?


This is  a solid little experience, and I was unnerved a couple of times, which is pretty good going.
The sound and model designs are fantastic
Look forward to more


Loved this. Looking forward to more, especially if it has this kind of aesthetic. Keep it coming!

Certain to become a tradition

Was a nice experience

Meant to have this video up a week or so agao, but life's been crazy

This game way a nice little experience, I think the tone of blue made my head hurt a little bit, but other than that, I really enjoyed the experience
Keep it up, I wanna play more!

This was the best thing that I've played on Itch, The pacing was perfect, the voice acting was perfect, the style was perfect.
Although I struggled tofind a couple key items due to that style, the game never has any "cat hair moustache" solutions
Everybody should try this game

Don't know what to say beyond the fact that I am looking forward to more. 
I'm not very good at shmups, but this was really enjoyable, and reminded me of Biohazard Battle
I realised while editing my video that I didn't utilize the controls properly, so I'm gonna play it again now I understand the controls

Nice work!

:')

I have to agree that if the majority of endings are suicide, then it is implying that the action you take leads to you ultimately ending yourself, which is not a great way to present people in this situation. 
Every time I played it lead to a suicide, and considering that the game is so inherently beautiful, I couldn't help but feel that it is glorifying suicide.
That being said, the path to solace is not easy, and so "good endings" should not outweigh the bad ones, so I appreciate that greatly.
The character committed without me expecting them to do so. Obviously, this game was only made in 48 hours, so there's limitations, but in future work it'd be great if the player had a bit more controll; for example, choosing to take pills shouldn't end in suicide. It felt like quite a big jump to go from "I'll take what the doctor gave me" to "I will use what the doctor gave me to die" it'd be good to have an option that was clearer, again, I understand that the game is emulating the effect of confusion and uncertainty, but I feel that it's implying that people in this situation have no choice or agency in their own lives

From personal experience, I feel that a more true depiction would be to come close to suicide multiple times, but ultimately returning to a state of repetition.

After all of what I've said, the game seems to've resonated with a lot of people, and they seem to've found it helpful, so I guess that my view is my own. I see that you said you don't want to touch the game again and that's very understandableI hope that what I've said doesn't come across to negative or damning, and simply acts as something fo you to think about if you ever consider this type of game again. 
Keep up the hard workand thanks for creating beautiful games

This was another great game
I didn't do very well, because I'm bad at games, but still really enjoyed this