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kongu

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A member registered Oct 31, 2016 · View creator page →

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What a thrilling experience. Though, I could've earned my scares with a little more build-up. I don't know what the flies are, who the captive dude is, and why I can see myself. I don't know why the flies matter.

Gameplay's a little awkward. It's really difficult to move the bee around and position its butt on top of the flowers. Maybe the camera's to blame?

getting the hang of the engine is a good step

i wish i could beat up the console more and make it do wackier things

I feel like the save points should have been placed per room, but overall pretty good.

nice game

these worms were made for aerial travel

check mine out too pls

https://kongu.itch.io/die-die-die

Abandoned

Did you make the music in that demo?

Hope it surpasses 3000 by the end of the month.

I've been wondering, is there a way to tell whether or not a game is premade?

How much attention do games, not made in the Jam's timeframe, receive?

Will games that follow the jamly theme be the ones that get featured?