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Lewis

29
Posts
8
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7
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A member registered May 10, 2019 · View creator page →

Creator of

Recent community posts

Yeah it's unfinished. I was really strapped for time on this one :/

Thanks for your feedback.  You're right, I never considered alternative keyboard layouts . I'll keep this in mind for my next jam!

🎉🎉🎉🎉

(1 edit)

Nice game, I like the concept. Although the people stopped spawning during level 3 and level 3 never ended. It might've been because I was able to rescue another person after the end screen for level 2 came up.

Nice theme and art, great job!

Keep at it if you want that cheeseburger 😅

Crazy score, great Job! I'm glad you like it 🙂🙂

I like that you managed to get exactly 30, you're showing off 🤣

I figured the double jump, stopping time didn't seem to work in the browser for me 🤔🤔

That's a crazy distance, I couldn't get anywhere near it.  I've tweaked the running speed and distance, let me know if you can beat 30!

Thanks for the feedback, I've doubled down on the retro feel of the game and added a soundtrack and some effects. Let me know what you think!

I've taken your complaints into account and reduced the total running distance. Feel free to try again and let me know if eases any pain :)

Love the rain effect

Soundtrack is pretty cool, although I might be the last person on Earth to get onto the first platform... I'm either really bad at video games or the first jump is impossible 😓😓

Neat idea, hard to tell what was and wasn't walkable though.

Best I could do was 3 😅😅

I'm bad, couldn't get past level 9

I got stuck in a wall :(

Point at the enemies and left click to fire. I didn't managed to add sound or visuals in time

There's a 2nd gravity well that you can reach which will slingshot you into escape velocity, I reckon you hit that. 

The physics aren't perfect either, definitely room for improvement 

Didn't have the time to make it clear enough, but the faster you go the slower time ticks down. 

You can stop the ticking altogether by going faster than light

Just to let you know I've updated my game and added both of your suggestions. Great ideas, thanks! 😊

Hey just to let you know I updated the game and added mouse based camera movement.  I was thinking about the collectibles suggestion, I'm not sure how I could add it without the progress being reset every playthrough at the moment, so instead I've just added a collection of skins that you can choose from right now.

Hope you enjoy! 😁

Thanks for the feedback 🐸

I'm continuing to work on the game, and the plan is to have hats and skins as unlockables eventually, I just wanted to show it off after I had added it 😁

You have an interesting point about the control scheme, I will be adding camera movement eventually, so the mouse should see more use then, but I'll look into adding the option for different control schemes. 

Fun game!  I found out that smacking yourself off the side of the level makes you spin a lot faster, making the character much more agile.  Good concept, I think the frog's tongue is a bit too hard to dodge though, it became almost random when I would get eaten.  Perhaps some indicator of where it's going to go would be a good addition.

Nice clean art style, chill game, would play again :D


(If you could try out my game it'd be greatly appreciated 😁)

Thanks for the kind words :)  The snail is pretty elusive right now, keep an eye out for newer patches.  He might just become a bit easier to find ;) 

Thanks for the feedback! I'm planning on continuing development on the project as I enjoyed the theme so much, so your suggestions will definitely be added soon.


Sure, I'll check your game out! 

I've sent you a friend request on Discord @ DevCalamari#4132,  I'd like to know more about the project :)

Thanks for the kind words, I'll definitely be adding to this at some point soon.  Which mechanic had you never seen?