Thanks man! Made me smile with your kind words.
Kontrakti
Creator of
Recent community posts
Yes I can see that we definitely should have explained some of the mechanics more :D
Basically don't look at the worm and don't hit the green bubbles, but if you do hit it, you can block the teeny tiny purple gremlins via you spacebar attack.
[this is all super secret information so keep it hush hush]
Thanks for the feedback!
Thanks a lot man, for playing the game and for the kind words. We all spent a lot of time and effort on this project so little things like the settings, transitions and sound design being noticed feels super nice.
I think given an update I'll add a gameplay guide. My rationale for not doing so was just that figuring out all the enemy mechanics might bring an extra layer of depth into the game ; ) However I can easily see how that becomes a double edged sword.