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kosebjorn

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A member registered Apr 11, 2019 · View creator page →

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Thanks a lot :)

Yeah, that's true. I initially wanted to add more mechanics - like crafting and demands for specific products in the marketplace, but I just had to limit the scope to have something that I can submit to the Jam :(

Thanks for letting me know! There actually was a bug with a few buildings and the game would crash if you updated them to the highest level. This is fixed now :)

I just looked through the Discord and found posts in there that it is allowed to use any resources, we own the rights for. Nice :)

Hi there :)

Are free assets allowed? I'm thinking about assets from opengameart.org or kenney.nl. This would really help a lot as I'd like to focus on the game itself and not on the artwork.

Dankeschön :) Die Controls funktionieren am Ende nicht so wie gewünscht. Die sollten schwammig sein, das macht aber nicht so wirklich Spaß wenn dann viele Gegner und Bullets auf dem Schirm sind...

Vielen Dank! Vielleicht verfeinere ich das in der kommenden Woche nochmal ein bisschen. Das mit den Controls stimmt auf jeden Fall. Die Idee war das die Controls absichtlich etwas schwammig sein sollen, das passt aber dann nicht so ganz zu der Bullet Hell in der man landet wenn viele Gegner auf dem Screen sind.

This is really awesome! Just one question: What about the sampler and sequencer? Is there a roadmap on when you have planned to release them? Or are they currently not under development because of other projects (which would bo totally understandable :D)