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KostyaGames

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A member registered Jan 08, 2021 · View creator page →

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unfortunately not(
mobile port is planned thought in a few months

That's right, the concept of this game was made solely by an AI (including the title), and i, as a future slave to the machines, helped it in creating this game. And i also only gave myself 5 days to publish it. I wouldn't normally do this type of genre mash-up, so I'd love to hear your feedback on how it turned out.
https://kostyagames.itch.io/mysterious-island-by-ai

- 40+ different cards: weapons, tools, armor, food, you name it
- crafting system with 10+ different resources
- 10+ different creatures living on this island
- 7 different biomes in this randomly generated island
- treasures!
- 7+ different intentions enemies can have, not just attack (slay the spire vibes)
- 4 difficulties, so that everyone can choose the best for themselves
- nostalgic atmosphere created by graphic effects, sounds, etc
- very easy to get into as the tutorial (skipable) is dynamic, you can also hover over anything to learn more

https://kostyagames.itch.io/mysterious-island-by-ai

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I absolutely adore this game with all my heart, and it's truly a mystery to me why the concept isn't more popular. I haven't seen much activity from you guys, or maybe I just haven't looked hard enough. In any case, it inspired me to create my own game (feel free to check it out and let me know your thoughts!) I changed some mechanics, for example:
-Fights now are more intensive (in my opinion) and there's also a boss.
-Item characteristics are more balanced, making larger items with weird shapes have more value per slot ration.
-Also, you don't need to count this ratio yourself, just hover your mouse over any item.
-Items with unique mechanics like a key that doesn't give you any stats, but must be equipped to open a chest with a lock on it
-Events in the future don't take half of the screen, you can just look at the hall with your character to see what comes next
-Unique sound design, the campfire really does make you relax
-Custom settings for nerds once you complete some part of the game

In other words, if you liked Loot Keeper and want something similar, i bet you will like my game (just click on my profile, its called "Dungeon Of Loot", and yes, I'm not good at naming things)

(1 edit)

I just published my game i made for my own Game Jam in only 5 days, in which nobody except me participated so i guess I won :)

The game is similar to Loot Keeper or Backpack Hero. I definitely need some feedback, guys. If you like it, I can continue developing it making a perfect combination of Tetris and roguelike nobody has done before
 https://kkkostyagames.itch.io/dungeon-of-loot

I like how once enemies are very close to the milk, you can just spam the button of summoning small milkcats for 3 milk. Not a bad idea, but theres no balance in my opinion. Or i dont know how to play like the guy below

Ah, because i get 2 gold for every kill, i farmed like 150 and then i got lucky with wheel of fortune which gave me these 3 rings. The problem is that this is my second run and on my first one i got an OP build with 16 rage on turn one and killed boss too. So its hard to get the same build, but you will probably get a different one.

Despite this, the game is very interesting and fun. I'll be glad to play the full version when it comes out :)

(1 edit)

Is it just me, or in this game you can take any items and assemble an imbalanced build? Like in this run i have 8 mana and killed the final boss in ONE turn. All you need is 2 arrows and Mouse wood from the first boss.

Space Collector is a small game about sorting ships with different abilities by color using the mouse

Interesting gameplay that develops as the game progresses. Different modes. Simple music that complements the atmosphere of space. hope you like it ;)   https://kkkostyagames.itch.io/space-collector