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krackocloud

29
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A member registered Aug 06, 2015 · View creator page →

Creator of

Recent community posts

Sorry, not in the public build.

Thank you!

Sorry, right now this is only built for web.

Being compared to Blaz Gracar is REALLY high praise. Thank you!

Sorry, this is a web game only!

I haven't played Cypher Zero's demo because I'm waiting for full release.

If you look at it long enough you'll probably be able to see what's wrong with the diamonds. I think H6 has a similar setup

Thanks for the kind comment! Rule deduction is tricky to design so it's always great to hear someone enjoyed the game.

Sorry, not currently.

Thanks for the encouragement! That means a lot to me.

Thanks!

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Thanks! E12 that's definitely the right solution, I'll look into it. And G12 has definitely been biting me with novel solution reports these days.

Thanks for the report!

Thanks for playing! I appreciated your old playthrough of Gridspech when it was very early in development, and I'm looking forward to watching this new one!

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Woah... nice catch. This is decently different from the intended solution, i'll have to update this for the next version. Thanks!

I love the vibe. If this turned into a bigger game, I think it would be amazing if typing runes in the overworld could be used for secrets!

One thing I think could be improved is, once you know the controls of the runes, the underlying puzzles aren't usually very interesting. "Go through this, don't touch that", it's a bit simple and tedious. I liked the 'CC' ban because it made me think a little bit more about what I was doing. More mechanics and constraints would be great.

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Thanks for the positive feedback! It's great to hear that my puzzle approach resonates with a player.

F9 is definitely one of the most open-ended puzzles and I am occasionally thinking of toning it down.

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B7 does have a logical starting point IMO. Though bifurcation does follow, like you said, the grid is small enough that I don't think it should be a pain.

To be clear, levels still range between pure logic and intuitive experimentation, but yeah I totally get that some players are more interested in the former

Great sound pack, thank you!

Thanks for playing! Glad you enjoyed it. I've actually been thinking abt replacing that puzzle so I guess everything's falling into place.

I'm very proud to report that the novel solutions are only minor variations of the intended ones! Design is hard, so it's a win in my book...

Thanks so much for your detailed feedback.

thanks!

Whoops. Thanks, will fix soon.

The elephant's face is amazing. Getting caught off guard by it never fails to make me laugh!

Nice find!

Oh yeah, I see it. Thanks for continuing to playtest.

These puzzles are amazing!!

Even though I haven't played that many puzzlescript games, I'll still say this is probably my favorite so far. The presentation is amazing, which was really important in helping me grasp the game's rules and interactions.

Much appreciated! Glad you enjoyed the game.

I had to try this out after you mentioned it on Gridspech. I really like the color-changing mechanic! You did a great job designing the levels to introduce ideas.

Thanks for your feedback! The game definitely has a long way to go so I really appreciate your thoughts and suggestions.

Your proposed D7 solution definitely doesn't work, though that may be a fault of me not communicating some rules well enough.