THat was extremely fun! Trying to maneuver the truck between bullets is so satisfying! Nice job!
Krauser's Studio
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Oh that's really cool that it's your first game! I love the concept that my ammo is also my fuel! It adds a lot of tension for gameplay since you're so nervous about wasting shots. I think you have an awesome idea here and I'm always down for killing zombies! Hit me up if you make any changes! And good luck on your exams!
So is Body Damage how much damage you take or how much damage you do to their body? If it's the second, what's the difference between Damage and Body Damage? Also the speed is a fun trick, the issue is that they get inside you and you can't hit them. Maybe put some kind of collider on your body so they can't enter?
Oh bosses would be so cool! As far as making levels different, would making levels that are mazes be too much? So here's my experience: when I enter arenas that are harder, I stick out the initial wave at the entrance so if things get bad, I can bail. Then I gotta do a nail-biting run across the field since I don't want to be stuck. Making it not as simple as "Run to the other side" would be cool. Doesn't have to be a maze, but maybe sudden sections of walls? Random large groups of dudes rushing you with perhaps a warning? Maybe secret side rooms?
Maybe some newer enemies like ones that run up, unload a lot of firepower, then run away, perhaps dudes that orbit you while firing, dudes that buff other dudes, maybe ones that when they die, they lave behind a fire crater that damages you, maybe dudes that slow you or do damage over time? And maybe instead of circles, they could be like triangles to show they're different? I don't think I've gotten past arena 30 yet.
Do you have any plans for new weapons/tank bodies? Would be cool to have like "Apocalypse: +20% damage and range, -30% move speed" or something to suit your playstyle?
God this game is shockingly addictive!
Mmk so I've been playing the hell out of this game for the last week. It is INSANELY fun and challenging! I love the robust upgrades and each one you can clearly feel he upgrade. This game requires not only a good balance in upgrades but also planning ahead. My biggest problem late-game was fast moving dudes that would overlap with you so you couldn't hit them. This leads to having to up your speed and at even later levels, the super fast enemies can have a lot of health or damage, making them even more lethal.
There are a few drawbacks though that I'm not 100% sure what to do a bout but owell.
The game gets pretty repetitive. It' easy to be in an arena where yo barely get any XP and your only choice is to go up in arenas but that leads you down the rabbit hole of the enemies being more dangerous but the game is still kind of stagnant.
Other than that, this game is brilliant and I've had loads of fun playing it.
Oh my god, this was amazing! It took a few to understand what the hell was going on but once I got the the hang of it, I had loads of fun! My main tactic was to use crap on the battlefield that I didn't want to make chokepoints. Enemies were decent and kept upping their gear every level but I was never in any danger of being killed. I'd suggest making them a bit more powerful/aggressive in later levels. Had a blast! 5/5!
Pretty good so far! The shotgun's range feels a bit too short and the pistol feels kind of slow but hey you get unlimited ammo for it. Level design was fantastic and I like how you can dodge incoming shots if you need to. This takes me back to classic action games and was super fun! Got half way through the second level before dying! hope to see more!