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krazysourlemon

5
Posts
A member registered Aug 05, 2019

Recent community posts

WOW! This looks amazing, especially for something that was done in 48 hours time!!! There were a lot of different things as play with health, strength, crafting, and fuel cells which all worked together to make the game very interesting to play and kept me interested-- enough to play through multiple times to see all the different cards that could be played. I could definitely see the though that was put into the variety of cards that a user could acquire and as someone who likes strategy games more than reaction/action based games, I thoroughly enjoyed this game. Thanks for making this :D

This game definitely has that addictive element! Once I got over the initial frustration of trying to dodge, it kept wanting me to get further and further in the game. Good job :)

I really liked it thought it was cute, but WHERE IS THAT 12th "friend"?!?

Congratulations on making a game in 48 hours!

Once I understood that you could activate WINGS as a snail I had a couple of fun seconds.

The pixel art and sound effects were impressive and work well together.

I think this game was pretty difficult, and backtracking / ability timings were a chore. 

Having only one upgrade is an interesting take on the theme, but a lot of the fun in metroidvanias is collecting various upgrades. So, the genre is not working in your favor for this one.