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KtgKtx

18
Posts
43
Following
A member registered Oct 06, 2021

Recent community posts

is it just me or does this game crash every 3 minutes lol

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Chimera can be found at the docks, and barrel master is hiding in a giant barrel in the alleyway next to the town gate where the fox lady guards

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Leveling in the early game is so much easier if you unlock the dodge ability asap, also upgrading the broken sword and off-handing it for the XP bonus. (If you go and grab the blacksmith key right away you get a free skill gem and dodge is unlockable without any sacrificing.) You can take on some pretty tough dungeon bosses while under-leveled if you just learn their patterns, dodge while chipping away. Defeat and recruit Bunshido as soon as you can, it's a bit tough to do early on but she is insanely OP and will make mince meat of everything.

Alternatively, here's something cheatier:

Defeat the giant rat at floor 5 of the sewer dungeon so that they appear in town. Shouldn't be too hard if you abuse potion buffs and Size Explosion. Recruit them, confiscate their weapon, then dismiss them. Now you can challenge them to easy boss fights as many times as you want, earning thousands of XP with each win. This also works with barrel master, chimera, bunshido and foreman, so pick whichever you're best at fighting

I just went back with high size and trampled the crystal walls blocking the path, not sure if there's any other way atm.

Spoilers: As of the time of writing this the only thing there is a unique sword and a golem you can rematch infinitely

The boost arrows drive (heh) me crazy but other than that I thought it was pretty fun

Sweet, try my email at ktgktx@gmail.com

Oh, awesome! I'm not sure to what to pick tbh, so I'll go with either another Loona blob, or a  pic of one of your favorite characters : )

Aw yiss

Adding checkpoints really eased most of the frustration out of losing, thanks a bunch for adding them! 

That platform with the burger on it in stage 1 was insanely tricky to get over and made for roughly 90% of  my deaths, I'm glad it was re-worked. Stage 2 has some weirdness with the enemies you can't really see until you jump, but it's not really a big deal since the stage is short and you don't start all the way over anymore. And, of course, the new art is a very nice addition too.

Very nice touches and lots of improvement since the release. IMO the biggest improvement at this point would be making it into a full game  : )

Stupidly hard and it's annoying having to watch the intro after every death. Nice fat Loona art though :thumbsup:

I'm just curious how the devs would resolve the issue of animating sex between characters with huge size differences, like making them align properly and whatnot (besides just forcing them to match one another before the anim begins)

Looking good!

Lets fucking gooooooo!

Not sure this bug has been mentioned anywhere so I'll bring it up just in case: the gatekeeper at the bandit hideout doesn't respawn if you pay him 50 and then reload the area at any point after, leaving the player with no way to bypass the invisible wall as far as I'm aware

Love what you're doing here, keep up the fantastic work 

The growth mechanics in this game are incredible, and the level of freedom you have to tweak your character's body to your personal preference is equally impressive. Fine-tune the combat and adventure elements and what you have here could shape up to be one of the best body expansion-themed games out there.

Nice! :ok_hand:

Great demo, really excited for the full release next year!