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Kugreymonx

4
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1
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A member registered Apr 05, 2021

Recent community posts

(1 edit)

So I got a bug that soft lock myself from the game. Im outside of Larkeast city map, opened the devout page and clicked on averon. Now im stuck in the averon page. Pressing back does nothing but looping me back to averon, reload save does nothing.
Edit: Upon pressing more random button, now im stuck at status page. My guess is the game map disappeared and when I press back the back button just loop back to status page cause nothing else is there. But Im no expert on this.

Correction, it is the Ogre Mage that cause the turn to stop. Seems like he has the ability to freeze time after he take the turn and stop the world from moving. But if you can kill him before he takes his turn, you can proceed

Couldn't upload the image, so here is the debug log


Game Version: 0.4.1b

OS: Windows

WARNING: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.

     At: scene/gui/base_button.cpp:329

SCRIPT ERROR: calculate_target_list: Invalid call. Nonexistent function 'CalcuateTargets' in base 'Control (CombatV2Animated.gd)'.

          At: res://src/classes/AI_base.gd:67

SCRIPT ERROR: _get_weight_for_skill: Invalid get index 'magicward' (on base: 'Dictionary').

          At: res://src/classes/AI_base.gd:126

SCRIPT ERROR: _get_action: Invalid operands 'Nil' and 'int' in operator '>'.

          At: res://src/classes/AI_base.gd:149

SCRIPT ERROR: _get_target: Invalid get index 'Null' (on base: 'Dictionary').

          At: res://src/classes/AI_base.gd:158

SCRIPT ERROR: calculate_target_list: Invalid call. Nonexistent function 'CalcuateTargets' in base 'Control (CombatV2Animated.gd)'.

          At: res://src/classes/AI_base.gd:67

SCRIPT ERROR: _get_weight_for_skill: Invalid get index 'magicward' (on base: 'Dictionary').

          At: res://src/classes/AI_base.gd:126

SCRIPT ERROR: _get_action: Invalid operands 'Nil' and 'int' in operator '>'.

          At: res://src/classes/AI_base.gd:149

SCRIPT ERROR: _get_target: Invalid get index 'Null' (on base: 'Dictionary').

          At: res://src/classes/AI_base.gd:158

Basically, the moment it is the ogre turn, they do their action and don't give me my turn. Combat log basically stop after they take their action and I can't do anything. Cant run, inventory disappear. Unless I  oneshot them all, I don't think i can proceed with this dungeon