Thanks!! I really like your idea for the starting screen and the move counter. but i think the unreadability could be fixed with fine tuning the time between UI elements which unfortunately was overlooked mostly because of how little time i had left.
Kushyar
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Thank you! I didn't know about A Blind Legend actually, I was introduced to the idea by "The Vale Shadow of the Crown" though I'm not sure if i should recommend it since i didn't actually play it. and yes it would be smarter to use spatial sound to guide the player and it was a consideration early on. but since i am kinda inexperienced with audio production i tried to keep it as simple as possible. also, sorry about the input layout I was not aware of azerty keyboard's existence, I'll be sure to offer alternatives from now on. Thanks for your suggestions as well as bringing aphantasia to my attention, i didn't know such a thing exists!
thanks! sorry if the game was too difficult and i hope you decide to give it another shot in the future. however, I'm afraid adding visualizations or more visuals in general could undermine the game's mechanic, but still, i would suggest you to play with sound on since it's the intended way of playing this game. I'll make sure to create better (and more long lasting) tutorials in the future tho.