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Jimboid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #18 | 4.108 | 4.500 |
Overall | #147 | 3.432 | 3.760 |
Soundtrack/SFX | #155 | 3.195 | 3.500 |
Gameboy Soul | #169 | 3.560 | 3.900 |
Interpretation of the Secondary Theme | #245 | 3.195 | 3.500 |
Graphics | #246 | 3.104 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
The game uses only 4 colors, has a resolution of 160x144, and ghosts chase you in later levels.
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Comments
That was really fun! The art is charming, and the mechanics are fun to use.
The music is a bit quiet compared to the sound effects.
Great work!
Awesome gameplay! First time through I got zero coins because I could not figure out how to reach them. Second time through I got all five and it felt incredible. I would play many many more levels if they existed. If I must find something to critique, the wall jump timing feels a bit tight, but that may just be a matter of preference. I was able to pull them off better with practice anyway. Nice work!
The throwable teleporter is a really fun and unique gameplay mechanic. I’d love to see this expanded more.
This was a lot of fun to play. The game was difficult, but fair. Manged to get the 5 coins, although it took me quite a few tries to get the 4th :X. It would be cool to see more levels. Nice work!
Hi there, congrats for your entry!
I think you managed pretty well level design, physics and jumps height. A nice infuriating pixel perfect game. Good job!
I keep trying to wall jump lol
this one is pretty difficult but quite fun. I like the design of the first few levels
this is actually more fun than just dashing, great game! wish there were more levels