Incredible game, I was amazed when I saw you managed this level of quality with just 3 months of dev time! Really looking forward to see how this project grows :3
Kwapowo
Creator of
Recent community posts
I really loved this! Synchronising all my bugs to dig tunnels for the bigger foods felt very good, and it was super satisfying bringing the food back to the queen through the tunnels I made. The food did sometimes teleport between my bugs when I was trying to pick it up (which sometimes got it stuck in the middle of a wall), but aside from that I think this is an excellent entry to the jam!
I really love the amount of polish this demo has - the little introduction at the start of each level was especially nice! Overall the puzzles felt very good to solve, although everything felt like it could've been moving just slightly faster since there's a lot of waiting around inside magnet beams.
That was super fun, I really love the puzzle design! My only suggestion would be to make the hub a little faster to navigate, as it was a little annoying starting all the way from the left every time.
Also, I had some issues when reassigning controls. I was trying to change the keyboard button to flip polarity to 'E', however when I tried it wouldn't work, even after I remapped any other controls which used E by default. It did however allow me to remap it to other keys which weren't used as default options.