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KyleMould

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A member registered May 21, 2024 · View creator page →

Creator of

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Hi, thanks for playing. We ran into bugs that for whatever reason were only present in the game after export and that we werent able to replicate in engine. After a lot of work we think this is to do with resource saving in godot, but as the submission time is 5AM for us we left it late last night as playable as we could make it. Sadly there are features and functionality that were werent able to get into thefinal product that worked for us during testing.

it is done https://kylemould.itch.io/robo-techn-necromancy-webbuild

Thanks for your comments, and thanks for playing the game! I agree, the gameplay loop and the collisions need some work, it’s something that was on my mind to fix but I never got around to it. 

I'll hopefully be participating in more Jams going forward and I’d welcome feedback on any future submissions :)