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kzhu

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A member registered May 28, 2018 · View creator page →

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how to beat spud level?

(1 edit)

Finally got to try it! Awesome art and gameplay puzzles! I wonder if an alternative control scheme could work with swiping to shoot the portal, since the turning control was a bit slow to get used to. Also maybe making the portal stop when the player releases finger (rather than tap again)? This might feel more intuitive, and I think would have made the exploration-based levels less cumbersome for me.

Also it would be super cool if there was a level that made use of the recursive portals, like maybe a wheel that needs to be cranked so if you set up a looping portal it'll help you win.

Loved the feel and sound effects! Some of the clues I found a bit confusing, so it would be cool to have some sort of feedback when getting it wrong, like maybe flashing the right answer?

(1 edit)

nightworks putting out blockbusters with killer soundtrack yet again!

Only discovered I could shoot both colors a little into it, but then it was pretty easy. Seems like a good puzzle game, I wonder if harder levels or other elements can push players to greater mastery of this portal mechanic.