Hi Lance from Polyspice here, You played Hopocalypse now and I thought I would would test some of your games, Fun game with a nice mechanic, All that I wanted to say had already been pointed out. The game reaches a nice point where its now ready to introduce a new mechanic into the game at the end. The last two levels were challenging.
The mechanic can really be built on. Generally just adding things to a game does not always make it more interesting or fun however perhaps I can spark something in you with my ideas as on how I would feature creep this;
-Points in the make that need to be ran over
-Different color cables, perhaps some that are able to overlap
-Plugs places on different positions and not all bundled together
-A way to skip levels
-A hint system
-A plug that powers items on the map etc
-There are some things you can do with different voltage outputs