Our team used 400x240 as the reference resolution, not very common resolution anymore since it is 15:9 aspect ratio. We used pixel perfect camera but our UI is overlay which scales with the screen instead of the camera space, we probably should have been using camera space UI instead to match it with the camera resolution for it to display correctly on most screens.
Lasriel
6
Posts
6
Followers
A member registered Mar 23, 2020 · View creator page →
Creator of
Side-scrolling rhythm game about a bunny who has to skate along the city rooftops.
Rhythm
Play in browser
Collect monsters and collect valuable goop along the way to meet your quota for the day.
Action
An adventure puzzle game where you descend into a mysterious machine in search of your runaway dog.
Puzzle
Rubber dino protects the Earth from a meteoroid shower where every bounce counts.
Play in browser
Tile based tower defence game with pseudorandomly generated maps.
Strategy
Play in browser