thank you!!
laurieoconnel
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Hey, so glad you like the adventure, do you mind letting me know which fonts you find hard to read? It'll be useful for me when laying out the next 2 chapters.
De-escalate as a sitrep isn't codified in the book, but it's there to indicate the most desirable outcome is to calm down the situation so that nobody gets permanently hurt. I thought it would be fairly clear from context in the table (encounter tables have v limited space) but do you think it needs clarification somewhere? I will be publishing an updated version in a couple weeks to fix whatever typos people have caught.
Hey, thanks! You just need to pass safely through the hexes, you can decide in the fiction exactly when. The hexes are a bit up for interpretation as some are obviously busier and more dangerous than others, just looking at the art. A good rule of thumb is to have on average one challenge/hex, any more and the party spends resources quite fast. If the hex looks completely safe (though this is rare in hieronymous tbh), you can always have a positive encounter or restful moment, and have 2 challenges in a later hex.
thank you!! here it is in case you're interested [invisible link ofc!]: https://laurieoconnel.itch.io/mythos-classes-for-6e