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Le Codex

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A member registered May 18, 2017 · View creator page →

Creator of

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You just have to press up to start, if you press left and right at the same time it'll close the game ^^

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It was because of the limitation I had for the Mini Jam, which is what this was a submission for, where we could only use 3 inputs.I still think it's an interesting concept having to first be empty-handed before being able to jump, but I also understand it's kind of annoying at first '^^

Thank you for the video anyways ^^

I don't really understand what you're trying to tell us '^^

This installment was made at the last minute and without a proper preparation time. I'm post-poning it by 1 week to leave you enough time to discuss and vote on the theme and limitation and do it correctly. Sorry again for the inconvenience.

Hey all,

The final poll has been fired, for you to vote on the themes that have been discussed and suggested over on the Discord server (link in the jam page or right here). The poll is consisted of Yes/No questions for the different suggestions, which you can answer one of both or none to. All answers will be taken in account in the end, so the more answers we'll have the better!

Poll link: https://forms.gle/L5At7Cua1UxgjXA57

The link is in the Jam Page description, in the Links/Acknowledgments part ^^

Hey all,

I noticed that the jam was getting more and more participants, but that the Discord server wasn't receiving any new members. It's not a huge problem by itself, if not for the fact that updates are much easier to set up and send to everyone on Discord than on itch.io.

To sum up, a lot of people have told me that they won't be able to be there when the jam starts, leading me to fire a poll over whether or not I should post pone the Jam by 1 week. You can discuss it here, and I'll try to follow your opinions on this platform, but I still reiterate it would be much easier for me to follow all of that on the server.

I didn't got much time to make more complex decks or harder mechanics '^^

But thanks for the compliment ^^ Do you have any other complaint/ides about combos or cards?

I don't really understand the "camera mobing too fast" part... since the camera follows your mouse cursor it depends on how fast you move your mouse... Maybe make it so the camera moves gradually towards where it should be?

Thank you! For the title I imagined that the character has a clockwork heart and that's why he Moses 1hp per 10 seconds '^^

It worked thanks ^^ Your game is cool and I like the concept, however the random maze make it a bit hard since there is no clear defined path, so the difficulty can vary a lot without any real control :/ Except that, the timer hould maybe have been made a bit more clear instead of a little number in the corner '^^ (Made it to level 23 (26x26) :p)

5 stars in all categories. Easily

Unfortunatly your game doesn't work on my computer :/

Gives me this error:
Missing UnityPlayer.dll

For the kills, each enemy drop exactly one coin every time and for the cleared room, you can only see them on your map. But thanks, I'll try to fix the controls ^^

Thanks! The reason why the controls are floaty is because of the way I wanted to handle knock back, so.. '^^

That's pretty smart of you ^^ I took a bit of time to understand

And don't be sorry, I liked your joke :)

Thank you. Just thank you.

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Feel free to give me ideas of gamemodes, or to tell me if you find a bug (if it's a crash, please give me the traceback)!

Super jeu! Et très bonne vidéo de présentation du Ludum Dare. Je m’entraîne actuellement à développer avec LÖVE2D afin d'y participer peut-être aussi un jour !

Votre vidéo et ce jeu m'ont permis de voir les enjeux et les obstacles que je risquerais de rencontrer, donc encore merci!

Et faites d'autre jeux, sérieusement ,Jordane et Roni.

Give me some ideas to improve this game if you have some ^^ ! 

Give me some ideas to improve this game if you have some ^^ !