+1 to this!
I think the update is great, and several of my players have community playbooks, and would be great if they could just transfer them onto a blank sheet.
le_olleaux
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You can find a link that gets updated on their website https://www.myth.works/
I was thinking a bit about this game. I think the mechanics of planting -> waiting -> harvesting and not starving in the meantime is actually fun. I think with a round-based rather than a real-time gameplay it could really shine. Like each step you move takes 1 time unit and you're getting hungrier with every time unit. That'll make it more chill and strategic ;)
Yeah, I understand that it is done on purpose, but I think it's overdone a bit.
You can still have the jumpscares work, even if your ambient sounds were a louder, such that people don't dial up the volume before encountering jumpscares. Also, FYI set_volume() has a range from 0.0 to 1.0 and larger values will be clipped at 1.0.
Just my two cents, because I think it doesn't live up to an otherwise excellent game with beautiful art style, with subtle horror and and an interesting mechanic.
Nice art and interesting concept with these kind of "pages" revealing. Didn't how how to play first, some intro would have been nice (edit: I now see you have it on your game's page). Also I was too bad to complete it, but good that you provided a gameplay video.
Oh and yes, the volume for the jump scares is way too loud compared to the other sounds, and potentially harmful.