ty, and thanks for playing!
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A member registered Jul 26, 2024 · View creator page →
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Audio is definately one of my weakest fronts, i also found it challenging to give audio feedback when so many instances needed to spawn at once which cause them to overlap and the decibels to go higher (the volume is tuned to 10%, and i cap it to only play once per tick - and i still get a headache 😅)
thanks for playing my game!
this is probably preventable, a scroll event exposes the delta to scroll, as long as its not incrementing this virtually by spamming more events, this can probably be scaled to be somewhat flat
but I actaully get a lot of fun from 'cheesing'/'breaking' a game mechanic, so i would probably leave it in for the people who do, the crash is more of a concern tho 😅
TYsm for playing!