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Legeden

8
Posts
250
Following
A member registered Jul 10, 2019

Recent community posts

(23 edits)

gonna check the newest version and post things I find, updated as I play
- Sudden Rain deals only 1 damage

- finished all other campaigns, but when I try to do 10/10 on forest campaign, the game can't be won and gets stuck

- Raccoon Thief and Unholy Lust is probably wrongly marked as a token

- Playful Nibble got it's Active skill greyed out after playing Artifact Corset

- Elven Vampire and other give Vampire status to card in your hand doesn't work

- Sophisticated Corset heals units only on the turn it's played and not on other turns

- Despite not having all cards unlocked in the top right corner I see Forest cards unlocked as 53/48; Seakha as 40/37,  the math might be off now due to tokens

- Frenzy cancelled shield on a unit despite the unit not bleeding

- When returning to Main Menu after playing a game, the music is much quieter and if I move volume slider back and forth to same place it's back to normal volume
Master 75; Music 35; SFX 100

- Passive is misspelled as Pasive throughout the game

- Rising from Ashes has Passive ability Enraged which is used as Active and costs whole action making the ability pretty weak

- Fox token has empty Attack stat

- Legendary Pack costs 310 in the shop; I've got Venom Kiss + Aid of the Jungle + Queen Zara of the Desert; they have 216 sell price each and that means infinite money

- Laboratory Intern; Black Dragon Kaelith and more cards have last line of text written over the card's price and buy button

- Curious Fox Mina doesn't trigger her ability every time, possible due to a token creature

- 2 stacks of poison doesn't always kill a unit

- unable to move with Neko ability to the leftmost slot in some conditions, works usually

- A marker for cards not owned by the specific player could be useful to show changed ownership

- AI when not in control of all their creatures seems to be unable to finish the turn

- Were-beasts get created even when the attacked card dies

(2 edits)

Some other bugs I found in 1.0.1
- Wings of Flame can sacrifice empty artifact slot

- Highlighted active spell visually block part of the board which is worsened by the time limit

- Phoenix Renewal even at full HP gets +2 attack despite the card reading as +3 at 50% HP; when damaged it loses the buff

- Some token cards like Sandstorm; Lower Phoenix; Windborn Galeia are in the packs and can be then added to the deck despite no being available for purchase

- Saboteur cards don't return to player's ownership and overall the gain control mechanic doesn't seem to work much
- some cards can't be sold like Sands of Valor; Moonlight Hunt; Playful Nibble; Ava of the Shadows

- Fish card is named as c_Kelpies_05

- More than 2 poison counters didn't remove creature

(1 edit)

I'm really enjoying the the game so far. The looks and interface is really nice and I'm enjoying the experience.

I'd like to know whether there is a place to post some feedback.

Most important things of note:
- time limit setting in AI games, being rushed before knowing the game makes it difficult to look around
- sorting cards when building decks by their Mana costs or other criteria, a mana curve graph would help also
- some cards like Vaara - Paradise and Vaara - Coast can't be slotted anywhere because they don't belong to any faction, not even neutral
- putting cards on the field sometimes seem to require precision placement

I like to tune in the stream when I can catch it live, would love to see more of your work.

Always liked the idea of the unfortunate werewolf ... not being violent, just looking for love. More like a puppy, just looking for belly scritches :D

(1 edit)

For a quick little game, this is a ton of fun

as I said, you need to unlock the ones at the top first

(1 edit)

do you have the previous skills unlocked?
you need to unlock the skills coming from top to bottom