Thanks! Congrats on beating it. Hopefully the last level provided a challenge. :)
Leoceros
Creator of
Recent community posts
Yes!
Well what I had planned was that the knight would use his sword for attacks and the demon would be the double jumper. So some puzzles would require combat and some would require jumping and you'd switch as needed. I also wanted to have the demon form be time limited before forcing you back to being the knight. However I ran out of time to add the enemy AI I wanted so I scrapped the combat side of things but kept in the double jump.
Thanks! Yeah that's a good point about the field of view. I was ok with it, probably because I knew where everything was since I built the map and I wanted it to add a little difficulty, but my friend who tested before I submitted said the same thing as you. Maybe I could have it zoom out a little when the player stops moving.