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Dimensional Drift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #289 | 3.150 | 3.571 |
Theme | #319 | 3.276 | 3.714 |
Fun | #412 | 2.898 | 3.286 |
Story | #413 | 2.142 | 2.429 |
Sound | #415 | 2.520 | 2.857 |
Aesthetics | #430 | 3.024 | 3.429 |
Music | #477 | 2.394 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Sprites, background, music, and sounds are re-used free assets
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Comments
I beat this gem. I really liked the shaders used in the alternate dimension - really cool!
Thanks! Congrats on beating it. Hopefully the last level provided a challenge. :)
Nicely put together, good job! Sort of wish there was more to the "demon" than just double jumping, but maybe in a future update ;)
Yes!
Well what I had planned was that the knight would use his sword for attacks and the demon would be the double jumper. So some puzzles would require combat and some would require jumping and you'd switch as needed. I also wanted to have the demon form be time limited before forcing you back to being the knight. However I ran out of time to add the enemy AI I wanted so I scrapped the combat side of things but kept in the double jump.
Nice effort m8 ;)
Thanks!
Cool combination of the theme of dimensions and platforming.
Sometimes it's not clear where you can jump down, perhaps increasing the camera's field of view will solve this problem)
Thanks! Yeah that's a good point about the field of view. I was ok with it, probably because I knew where everything was since I built the map and I wanted it to add a little difficulty, but my friend who tested before I submitted said the same thing as you. Maybe I could have it zoom out a little when the player stops moving.
Very nice game!
i like the animations of the guy :-D
Thank you!