I like the concept. The movement is decent, though it's difficult to approach the sending stations at an angle where you can also see the receiving stations, and there's a bug where you keep moving in direction you were moving when the menu pops up, which makes it even more difficult. I liked the storyline and the clear objective, and how it was tracked on-screen. I do wish there was some pay-off when completing all the objectives though, lol, because it took a few minutes to get it all set up right!
leslieapland
Creator of
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Thank you for your comment! Yes, showing / telling the player things (what their health is, where and how to interact with objects, other general mechanics) is something I did not focus enough on. Putting the player's health on the screen was on my todo list but I didn't quite make it there, and unfortunately music & sound effects were in the same category!
I liked the art, it is solid and looks good. The movement is a little difficult but you get used to it. I was initially confused about how to plug-in the other robots. It would have been nice to have some kind of signal that they were plugged in - sound, particle effect, change in the environment in any way. Either I didn't get to the end of the game or there was no indication that the user successfully completed the objectives.