Thank you so much, I understand and wish you all the best in the development <3.
Letiih
Recent community posts
Hey, I'm a huge fan from Brazil and I just wanted to ask some questions regarding the last chapters we'll be getting soon, I hope.
I've been following you guys since the first few chapters, waiting anxiously for each update. I love the game and everything that you've built, it's all very well written and thought and, as a writter myself I'm usually very picky with stories, plots and character development, but I can safely say that this is one of my favorites visual novels (top 2 for sure). Just wanted to make it clear that I agree with your decision to price the game, specially knowing how hard it is to built and develop something that demands so much time and efford.
I've been reading the newsletters with each updates, and I'm so excited for the next chapters and the fact that you guys will finally be able to have compensation for all your hard work. Also, I would like to point out that I definitely agree that indie games shouldn't be scared to price their games, like you've said before. Having said that, I grew a bit worried thinking about having to pay the price in dollars, given it is not my currency.
To explain, I don't know if you are familiar with the currencies in South America, or Brazil, but there's a lot of disparity between them and dollars (for example, 20 dolars for me is almost 100 in my currency - reais -, and even more than that). So, sometimes people that live here are unable to buy and appreciate things because it is much more expensive for us than someone that lives using this currency. Because of that, in some platforms, like Steam, there's something called regional pricing, built in to make more affortable prices to others places. I don't know if that can be done here on itch.io but I am asking because it's something that have been worrying me for a while.
Please note that I am in no way trying to devalue your game and hard work and if you decide that that's not the best for you I will understand, and make an efford to be able to play the game in the future. I would love to be able to pay the full price in dollars and give you the credit you deserve, but I'm very afraid I won't be able to enjoy the game for a long time because of this.
I wish you guys all the best in your development and I hope every person on your team gets recompensation for all their hard work. I love this game and I'm very happy for how far you guys have come. Thank you so much for reading everything <3.
Well, regarding English speaking people in Brazil I can say I know a lot of people that can understand the language, given that it is simple structure wise and we have access to lot of media in English. But it is true that it would reach a lot more people if it was in Portuguese.
I don't know if you are interested in translating the game, but if you are, I could do it for you. Like I said I've developed games before (I write visual novels) and have just started freelancing in translation (usually English to Portuguese).
Thank you so much for listening and I understand the problems with VPN (gives me so much rage to see people ruin things like that, but I guess there's always someone to take advantage of nice things). Regardless, I really appreciate your effords.
Keep up the good work, been loving the demo so far!
Hi, I'm a fan from Brazil and I wanted to know if you'll adjust the price for other currencies or if it'll be the same for everyone. I know working with art is very difficult, I've developed games myself, and specially now with everything happening in the world you should never lower your prices for anyone. I'm just asking because for me and most people that live in the south, the devalue of our currencies makes us unable to apreciate and contribute to a lot of games because of the differences in price (for example, 20 dolars for me is almost 100 in my currency - reais -, and even more than that), so it makes it a lot harder to buy games and people just end up giving up on playing altogether, with is bad for both the artist and the costumer.Because of that, some developers chose to adjust the prices according to the countrie's currencies, but I would very much understand if that was not your choice, after all it's your work that is being valued or devalued.
Thank you for reading everything <3
I don't actually know if you can adjust the price here, because I'm used to buying games on Steam and usually there they already have the prices ready in my currency, but nevertheless it is still a relevant question. I wish you all the best on the development and will continue to enjoy playing your demos even if I can't really afford the final product.
Thanks for listening, wish you all the best.
I think this game is really cute, despite some aspects of it making me a little uncomfortable. Don't get me wrong, I like it and don't want to discourage you guys in any way, I love the characters and I'm really excited to see Ray's route cause I suspect he might be my favorite. I'm trying to give criticism in the nicest way possible so you can improve the game to make it a more enjoyable experience, but it might just be my opinion on the matter so I apologize if I make you feel bad at any moment.
I read the warnings and that's not what bothers me, it's the way the MC doesn't react to any of the hurtful and out-of-place things Erics says, he crosses a lot of her boundaries but she keeps acting like he's a kid that doesn't deserve consequences. I just felt powerless having no way to make choices against that (I think having the player choose how to react in that situation would be better)
*SPOILERS* In Edgar's good ending the whole interaction with Eric bothers me, especially the way the MC just tells him to go away nicely (like she's apologizing) instead of screaming at him for being rude to Edgar the whole day, she doesn't support him aside from the ending and that's horrible. I just felt really bad having to go through that, and I get that it is supposed to be a harsh truth revealed in a shitty way, but the MC didn't have to deny it in such a nice way (even with her golden energy, I feel like she was just accepting Eric's disrespect and didn't protect the person that was by her side the whole time - Edgar). In Leo's route too.
And I couldn't help but feel like the story was a bit rushed, I know making a game like this is really hard and having a bigger story only adds to that, but I felt myself wishing that I could see more of the events that are shown to us. Not so much in the romantic paths, but in the common route for example *SPOILER* I wish we could see more of what happens after the MC hurts herself, we just know there's a fight but we don't have any consequences of that, we are told the red team won but it just felt incomplete to me. It doesn't help that there's only one route that mentions it afterward (Edgar's). I wish that the scenes connected better between themselves, even if it's just one little line because it helps the atmosphere and feels like a more cohesive story.
Even the romantic paths could be a little more evolved, I don't know your plans of development but I just felt like I needed more of the couples after they get together just some interactions or just a text saying what happens, something to tie the story better (I know it's supposed to give a feel of continuity but I just felt it lacking narrative). Leo's route was the one that most bothered me about this aspect because it just feels like the love confession comes out of nowhere. The other routes give the impression that the feeling is more real and possible to happen in that short amount of time (not saying that it is impossible to love so strongly in a few weeks, but it feels more idealistic). It just felt like too much for me, not as believable as the other routes, which made me stop enjoying it, together with the fact that the ending felt very rushed (more so in his route than the others). Also, Leo's was the one that gave me the most creepy vibes, I just felt a little uneasy with the way he dealt with his problem - gave me tsundere vibes, it was too much for me, despite him being my favorite in the common route. I couldn't shake the feeling that he was overreacting (even after hearing his reasoning).
To the things that I liked, my favorite route has to be Markus, with Edgar following, they both made me feel like a teenager in some parts, blushing and smiling at the screen, and almost crying in others. The reality of the feeling felt more natural to me and made me enjoy it better. Markus' just felt like such a real narrative, like it could happen to me at any moment and, despite him pushing the MC away, it was definitely different than the way Leo dealt with things, it didn't make me scared or weirded out at any moment. Edgar's just felt like a real love - messy, hurtful, and confusing, but also, cute, beautiful, and extremely rewarding.
I didn't have the courage to read Lawrence's route yet cause I'm scared his cold demeanor is going to make me upset after being so happy with the ending of the last two routes I played (Markus and Edgar), but I think I'm going to enjoy it once I get to it.
I appreciate it if you took your time to read my opinion and I'm sorry again if I said anything disrespectful or hurtful. I don't usually comment on games (and this is definitely my favorite genre so I'm pretty sure I've played more than 100 games similar), but I felt like I could help trying to give my advice. I don't make games so I can't talk with property about that, but I really enjoy writing and I know how hard it is to develop your own universe so I'm really proud of what you have achieved. Thank you for reading, if you had the time to read to the end <3 I hope I could help, even if just a little