musi suwi
liconaj
Creator of
Recent community posts
I did it? Where? I can't see. I only remeber using the word "console" referring to the Brick Game, and I used the word 'terminal' taking about the command line console application lol.
Edit: Now I see, you're right. I guess that word was the cause why some people get confused about the topic. It seems to be somewhat contagious.
Thanks! I agree with you respect points, but the problem is that I can't write with real fonts in the terminal since I use termloop in pixelmode. I may try putting it in the bottom side of the case xD. However, I'm thinking in remake it with a graphical framework using go, and adding sounds and other stuff. I have found golang so wonderful and I would like to learn more about it (even if that means lost some FPS sometimes, excluding my questionable rendering methods).
This game is very interesting. I have never played something like this before. However, I don't if it occurs only on Linux but the game takes a while to respond to the controls (which makes it difficult). Moreover, I think it would be better if the player were of a different color because sometimes I lose sight of it. In general, the game is fantastic, and I love it. I didn't know that is possible to create console games with sfml, btw.
This game toolkit is almost perfect to me. However, it's annoying not being able to change the default window size as I'm used to work with small windows that doesn't cover all my little screen, and I'd prefer not to have to resize the window by myself. It would be very nice to have a couple of variables (inside metadata_game.txt, for example) to change window width and height. Is it possible? Or might this broke the engine? Hope you can do it. Thank you so much, btw.