Lilithe Bowman
Creator of
Recent community posts
https://www.youtube.com/watch?v=xZPFy-qKATo
I had a lot of fun and I thought you might like to see how some random person uses the game.
This is pretty fun once you get the hang of it! It is very cryptic in the beginning. It just says "solve this" and has a lot of intractable objects, very few of which you actually need to solve the first puzzle. As it goes on the puzzles get better, though.
Thanks so much for trying out my game and thanks even more for sharing yours! Genuinely fun and a great idea!
This is pretty fun once you get the hang of it! It is very cryptic in the beginning. It just says "solve this" and has a lot of intractable objects, very few of which you actually need to solve the first puzzle. As it goes on the puzzles get better, though.
Thanks so much for trying out my game and thanks even more for sharing yours! Genuinely fun and a great idea!
I made this for #isolationgamejam but it said it was ending at midnight Sunday but it turns out it was midnight GMT. FML...
It now says 7PM? I was just going to submit now! (8:14PM)!!!!
https://eanbowman.itch.io/keep-clean
Thanks for your comments, ceeazy!
Yes, this project was a rush to the finish due to some of the members of the team including myself not being available for the whole jam. So it was handed off from person to person and as a result it is very rough around the edges.
I appreciate the feedback as I'm always looking to improve. I'll take it into consideration when we get time to clean this project up.
Here, I built a version for macOS and Linux. Try whatever you need for your platform. The main game we submitted will only work for Windows. It does work. I tried it on multiple machines.
https://drive.google.com/drive/folders/1QsL5_MHlLXAIvLlVtZXVyAAI6zrX6lgI?usp=sha...
https://m.facebook.com/story.php?story_fbid=10160950830150043&id=538025042
I'm doing daily updates on Twitter as well. As of now the terrain auto-generates using perlin noise and an array of 5 possible items populates randomly on the map.
Still upcoming:
- select number of players
- turn based attack phase
- fuel guague for movement per turn
- scoring, menus, help system
- music / sound
- custom models (instead of the ones fromt he Tanks tutorial)
Haha! @40min So sorry! I got as much as I could done in 3 days but I'm working all month on this one for NaNoWriMo.
Not super-fast yet but the plan is for the procedurally (Perlin noise) generated terrain to mimic the old DOS Tank Wars game. As well I'm placing the decorations (obstacles) randomly. The players will be chosen before each round. If I can I'll add in an AI tank.
It's going to be turn based a bit more like Worms. Where you can use a bit of power to move and fire but then your turn is over, and the other players get a chance.
Anyway, thanks for playing my entry! Some great ones in here! Good work everyone!