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LimaoComSal

12
Posts
A member registered Mar 28, 2023

Recent community posts

So how would the current traits like psychopath, afraid, brave and stuff work with the new rep system? Currently they say you can't get used to killing but double/nullify mood loss to certain mob types, also is the icon for evil Nika supposed to be a generic devil or are the black eyes indicating THAT thing?

Happens to the best of us! It is working properly now thank you!

I got the special name after the 20 Warden kills and I got some answers that confirm what I was suspecting, but holy crap does it creates a ton of new questions... This is probably the biggest lore reveal currently in the game, and was worth the grind to kill White 20 times, is it planned to have the special character impact in certain story decisions? And more importantly...

HEAVY SPOILER ALERT TO ANYONE ELSE READING IT

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Is the custodian transformation item going to affect cutscenes and the appearance of the character in the sprite? Custodians apparently have black eyes(and do not age) so I was wondering how characters like the General would react if he saw you as a custodian on the first encounter, the whole full Custodian transformation really could change things up. It actually reminds me of Undertale, when naming yourself with the true name of the character you control, it enabled a (incomplete) Hard mode where things got really rough for the player.

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Also what is the current age cap for the body growth of the character?

This is happening currently when I try to open the contacts menu, then game crashes, I am using a save ported from version 0.29.5.

I found another cutscene that breaks sprinting on my replay, when the 2 generals meet and agree to find Mr. White, with the pause function you added it becomes a lot easier to figure out which cutscenes are breaking, because once you are done with them opening the menu also opens the cutscene menu like if you were still in the cutscene, and I managed to bypass the glitch by reloading through auto save and just skipping the cutscene before it ends.

New way to gain "hearts" with Georg and Helena, aside from Hangout and talking to them for the first time, and as an incentive to bring them into your group early on even if they aren't that great, Georg says in his dialogue he wants to bruise Kobolds, and Helena apparently takes pleasure in killing humans, so maybe for every 6 kobolds/2 humans killed in combat with them in your party we could gain hearts with them, since right now there are no repeatable quests with them like there is with Suong and the other Adult NPCs, and the love potion doesn't seem to work on them as well, would be a nice way to interact more with them since Hangouts are unavailable until a certain week I believe.

When trying to equip certain armors at certain ages like armored uniform at age 15 and I believe the light plate Mr. White sells is also breaking with some ages too, this error shows up and crashes the game.

1.DEX/AGI/STR

Yeah I just played for that long in the post-game for my first slot, to get 4k in all stats you would need from absolute zero, about 80 ancient metal pieces not counting any wellness passive bonus and workouts, since you can do infinite dungeons runs per week currently, but only train with mr white once, I just had to get a bunch of metal pieces and train with him while killing the kobolds at starting area to replenish the absurd mood loss, and even then I'm not counting the most absurd bonus with custodian strength, which snowballs your stats with the lvl% things, causing your power to really get out of hand.

And all of this can get even faster if you are not doing a "clean" run! Which means having no mutations at all, if you allow mutations then you can just abuse the sovient bunker syringe and gain even more stats on top of the training stats. I was not sure what the consequences of mutations would have in the future but for my first character I wanted to keep it "pure" as much as possible for the first slot.

2. Swordmanship/Weapon Training Overall

Ghouls + Warrior perk is 12k weapon exp per kill if solo, and if you are as strong as I was when I started fighting them, you will be one shotting them every time. And they also respawn by changing maps which makes farming them very quick and you can become a saint of your weapon very quickly through them.

3. Custodians/Lore

Probably my favorite late game thing, almost an extension of my fascination with the church, Zacharias obviously either tampered with Ichor really damn hard or he is also a Custodian himself judging by the blood stone ritual, Mr. White also being a Custodian, whoever killed the tutorial NPC and also the Custodian who invaded the kobold hideout in the leader diary. These guys are clearly up to the shadiest stuff in all of Sinathir, and Zacharias might be just about the weakest of them all right now, while being leagues above any other NPC you can recruit.

Also the way Mr. White calls you Zacharias' thrall makes me think joining the church might have not been the greatest idea in hindsight!

Also the attention to detail in this  game is nothing short of amazing! Meeting Mr. White with certain companions creates different reactions, unlocking even a stern talk with Suong. Zacharias just nodding to the man calmly is very in-character of him though. My next goal is getting 20 Quentin White kills to get his full diary entry.

While testing the cutscenes on a new save file, and also trying to get more unlocks, I have been wondering what are the exact reqs to get 2 things to trigger right now and the other 2 that are more of a curiosity.

-Mr. White appearing in front of your hideout, in my last save he mentioned something about fifty kills and gave me the Bardiche but I'm not sure if thats the only requirement or there is an amount of weeks spent to get the event to occur. 

-Curing the mysterious illness, currently my guess to it is having something to do with the church library or requiring a large amount of knowledge to even begin it, but I'm not sure on that end as well.

-Is there a cap to hit chance depending on weapons? A natural cap? I have fought the bandit duo with 4k dexterity and 300 swordsmanship with a long sword and I still managed to miss a hit on one of them, which leaves me wondering if you can actually have a 100% chance at hitting an enemy.

-Does ichors take a week to spawn back into the cave or is it more of a random chance? It is the most confusing resource I have farmed yet because it spawns in multiple places and never regenerates in the same place even after one week, the only certainty I have on them right now is that they always show up at the Ghoul/Fire Bloodstone cave.

As always thanks for your work in this game!

Yes! It was the german general cutscene, but I also believe it broke as well on the cutscene Suong and her Grandson are talking about weapons and you have to pick a side on the weapon debate, though I am not sure if it was that one cutscene or another one, but I 100% remember it breaking twice during the story, but yeah the german general was definitely one of the cutscenes that broke sprinting. I'll try to figure out which was the other cutscene breaking the sprinting if it doesn't turn out to be Suong's and Georg's, thanks for the citizenship guide btw.

Also, why does the main menu turn so creepy after you beat the game once holy crap, from soviet colony theme to something straight out of a horror game! And that ominous "The city is waiting" which I don't understand the meaning of quite yet.

I don't know if this was patched already as I'm currently on 0.28.2 version, but  sometimes cutscenes will break my character's sprint function, and it will take another cutscene to happen so my character can properly sprint again, and it would be nice to get a confirmation window for skipping cutscenes since I tend to press the menu button a lot on instinct and it also is used to skip cutscenes entirely, skipping even the choice part of them like the concubine event, straight up deleting the event from existence, so I don't even know if pressing the menu button to skip cutscenes is intentional or not.

Also to join the militia I apparently need Riverstone citizenship, how do I obtain that?

Thanks for the reply, the stone mine was particularly useful, the dynamite cap is going to give me even more replayability so I can see what the other bomb paths lead to. In another note as my first ever character is a church swordswoman who ended up with as a blacksmith, I am curious if there is a planned rank-up system for both the church and the magic associated, Helena seems to mention it would take years to get to the casting stage, so that would go way past the ending of the game, also does knowledge/int increase magic damage or just the amount of "mp" to cast more magic?

Hello! This is a pretty damn interesting game you got here, at first I was veeeeeeery confused about everything because this game really has a lot of exploration and gimmicks involved, I really liked it though after figuring out stuff, when 1 year passed and the game was "beaten", I was amazed how I didn't even find out that I had an illness at all. But even with all that there were some things I didn't figure out because I'm a bit stupid, so I've decided to ask here.

1. Where do you mine stones?(I'm certain this one must be really obvious and I'm missing something)

2.How do you craft/obtain more dynamite?

3. How do you marry a rich guy?(lol this one has me curious cuz of the ending thing)