Really loved this! With some extra polish this would be an immensely fun way to spend some time. Very well done!
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REALLY liked the concept of this game. Big highlight of what I've played thus far. However the controls are extremely awkward and I think some other stuff is getting in the way of the fun. The game doesn't respect the controller input with the right stick and always shoots towards the mouse. Not sure if that's because of the web export, but something is funky there. Also, when firing the wave there is a stutter that I assume is due to re-instantiating the wave every time it gets shot. If that's the case, it could be pooled to save on resources, then just move the object around without having to reallocate memory for it every usage.
If the controls were refined and the stutter issue was resolved, I might legitimately play this game for hours. This is extremely cool.
Simple and satisfying. Feels good to learn the patterns of the enemies. Except those square jerks lol, they always confused me. Art is amazing, sounds are jammin'.
PS. I was grabbing only the middle upgrade (more power) and after 2-3 I basically never ran out of power and never saw any upgrade screens. Not that balance is critical here or anything, but I was wanting that visual upgrade and couldn't get the screen to do so lol.