I might bump it up just a little bit. Part of the problem may be that the project is configured for high resolution displays (2560x1440), so on smaller displays it might be a little smaller than intended -- renpy doesn't seem to be super adaptive for things like this.
Lithelike
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Well, probably not any time soon. Sorry if that's what you were hoping for.
I wanted to focus on text, partially because writing is a skill I want to develop, but also because I like the freedom it gives.
That is, I can have any character do anything, without having to build lots of animations. In that way, there's more room for lots of "pittance game" events, and more imaginative events.
Most of the adult content will probably stuck to fun, silly and consensual stuff.
Though I imagine that includes kinks like pet-play, doll-play, sneaking into bedrooms, public humiliation, maybe some bdsm, and other things that have a bit of a psychologic edge, but are fun for all parties.
That said, I think it would be fun to explore some other ideas in the main story. There's a mystical side to the story that will come out, that might have some interesting angles to explore. But I haven't decided exactly how that will play out yet.
Thanks! Wonderful comment, I really like how you're thinking.
For the first point, there's always a balance between letting this information kind of organically come through via the narrative, and making sure that the reader has all of the information that they need. It's possible I've got to work on that, I could believe that. I've been wondering if I should add in some kind of codex feature, or something like that, incase the reader feels like, "I've forgotten who this character is," or "I can't remember why we're on this planet," etc.
The first chapter is intentionally a little mysterious -- it's like the main character is supposed to be showing us who they are by what they do and how they speak, as opposed to me just telling the reader that stuff. That is, I want the reader to come to the realization "oh, they can do this and that, therefore they are *this* kind of person."
I like the dormitory idea as well; I think something like this could be a good reward at higher levels of "rapport". There are some games you can set character as an "alarm-clock" or sneaking into bedrooms at night, etc. I feel like this kind of thing would feel like good rewards, and motivate players to get deeper down in the Build Rapport/Pittance Game tree. It seems like the kind of silly devious things guilders might do. Though it does, I admit, feel a tiny bit lonely for the PC to just be sleeping alone most nights.
Cheers!