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litrouke
Creator of
Recent community posts
Really enjoyed this! I interpreted the monster to be alcoholism specifically, although I see you clarified in another comment that it could be any addiction. The game does a great job overall of offering enough details to allow a specific interpretation, while still remaining general enough for different people to read different meanings into it. Good stuff, thanks for sharing.
This is stunning. I love that this engine allows you not to choose at decision points, and that the UI foregrounds your writing, which is fantastically terse and searing. Gorgeous game, and massive for a jam game completed within a short time! If you're ever open to collaboration (or just shooting the shit about ideas), that would be sick.
Hi there! Thanks so much for your comment, and I'm really flattered that you want to share the game so much.
All translations are by submitted by volunteers, so it's understandable there are some mistakes. Please do reach out by email (litrouke at gmail) so we can talk more. I'd be happy to update the game with corrections :)
Holy moly, thank you so much for this incredibly thorough and kind review. I've been thinking about it non-stop at work since I read it. Comparing this game favorably to Kentucky Route Zero and SH... I'm really flattered. THANK YOU. (Incidentally, my very first playtester made the same remark about the T-rex plushie, but Mr. Protagonist has no time for our sentimental frivolities.) So glad you enjoyed the game, and your review single-handedly re-motivated me to work on another game set in the same universe.
(Also, I definitely recommend A Dark Room. It's very different from this, but it's another good IF-adjacent game that will keep your attention with short bursts of text/narrative!)
Hey! I made it using Twine, a free low-code game dev tool. If you look for Twine on reddit, you can find a link to the Twine Discord where expert coders help out new ones.
For this game, 90% of the effects were accomplished through CSS. There's very little "actual" coding (Javascript, etc.) going on, other than some basic variable tracking. Hope that helps!