it changes the value that determenes what side hot a advantage in the war from being between 0-100 to be betqeen 0-4 and therefore wars sre quicker, less stalemates but more janky / bigger difference when the value changes mid war
Lizzy
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you can make custom maps in any paint software, just copy the files of one of the base game maps and then edit the png maps inside of the files and the text doccuments to fit whatever you want to make.
atm the official place to upload/download custom maps is in the discord server, there is a link to the discord in the "links" menu in the main menu of the game
atm in alpha 3, it's 50% of either side in a 1v1 war having the advantage, and for the invaded by all event it is 100% of the invaded having a dissadvantage, but a 1 in 6 chance of it being a "controversial politician" event and therefore the one being invaded having the advantage, also during the events who got advantage do slightly change so it gives the overall advantage to the bigger countries as it takes longer time to invade and therefore have more time for the advantage to flip
i tried something similar to having a military streangth counter for each country when working on alpha 3, but sadly wars just lasted forever and therefore ended up with the more simplified and random streangth system in alpha 3 as it's a lot easier to balance and have big changes in the wars happen while not lasting forever.
more complicated war sides and smaller wars will be added later on but want to wait until more info/data maps are done like subdivisions, ethnicities and cities
I'd recommend to not start of making a game like earthroyale as it is a bit complicated for someone really new to developing games.
i went to school for game design so i don't know of too many ways to help someone learn via the internet but i do recommending starting of with something simple such as a 2D platformer, and when trying to figure out how to code stuff try to search on google for basic small components of what you wanna make and try to puzzle it together instead of looking up big things as that will make coding easier for you in the long run