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Popotes Studio

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A member registered Jul 13, 2022 · View creator page →

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First of all, we want to thank you for your time to write some feedback and play our game. We like your proposed ideas and we appreciate them a lot, we'll work to implement some other mechanics and proposed ideas, and make the game more interesting for our players! :D

Honestly, when we chose the dice as the falling objects, it was mainly intended to fit with the jam's theme, but giving some sense to the landed die number in order to make the game more impredictable sounds pretty interesting.

We appreciate your feedback, and we're very happy to hear you enjoyed the game. We reiterate our gratitude for your time and nice comments! :D

I enjoyed the game a lot, mainly the visuals. I think you guys have made a great job, and it's even more remarkable by the fact you made it in 48 hours.

Solid mechanics, nice art and great menu's. Solid game and execution, congratulations!

We appreciate your feedback and, of course, we'll try to work harder in our UI design and menus.

We've recieved the pawn icon issue in some other comments, and we apologize about not mentioning its objective in our "how to play" section.  It was intented to mean your progress in the game, changing from pawn until king all along the game.

Again, we appreciate your time to play our game and your detailed and valious feedback :D

The chess piece represents your progress along the game, and it'll change while you survive.

We appreciate your feedback and we'll work to be more specific in this kind of mechanics we missed to write on the "how to play" and of course polish the game after your valious comments to make it more attractive for our current and future players. 

We appreciate your time to play our game and to give us some feedback :D

(1 edit)

The chess pieces were just a way to represent your progress in the game, and the speed boost was a temporary effect given by the golden dice, which we forgot to mention in the "how to play".

We thank your time to play and to write a comment to us, and of course we appreciate your valious feedback and we'll work hard on being more specific and understandable in the instructions for future versions! :D