I was thinking that would be nice, I know the daytime part of the game would get annoying if you had to redo it multiple times. Thank you for the suggestion!
Luke Daworm
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thank you so much for telling me, Im sorry it wasn't working :( do you mind if I ask some questions about it so I can understand it better? I cant seem to replicate the bug on my end, im assuming you played it in browser since the download isn't working. which browser did you use? and do you mind if I ask if you trying to play on windows or apple? or other?
Your video was so enjoyable to watch! thanks so much for playing! Im sorry you couldn't beat it on the hardest difficulty, i haven't either to be honest... and i feel bad that you tried every level of difficulty to try to find a different ending when there was none :( im thinking about putting a note in game that mentions that changing the difficulty will not result in a different ending. At least right now it doesn't.
I hope it really was fun to play and thanks for pointing out all the bugs you found, that is extremely helpful!
I have been looking into this and understand what I have been doing wrong. What I have available to download are the files of the project, but I haven't posted a downloadable project that is actually playable. I'm very sorry about that, I didn't realize I was doing it wrong. However, now that I know how post a downloadable and playable project correctly, I have unfortunately been unable to produce one that works :(
I will keep working on trying to figure this out, I am really glad you brought this to my attention and I apologize that I don't have a good solution yet. Hopefully I will find the solution soon!
I appreciate the compliment! I have been consistently updating the game in attempts to improve the experience as much as possible. I was able to just publish a version that should fix the issue with the scroll bars. And maybe we will see more about the passengers... maybe.
Thank you again for the input!
Thanks for the input! I don't know if you were looking for a reply to these points, but here's my commentary on each of them just in case you were curious 😬
A. I'm sorry to hear about your scroll button, but even with a working scroll button you bring up a good point. I can definitely see the potential for frustration there especially from someone who is interested in seeing what the various characters are saying. I believe there are multiple solutions to this problem and I will look into it to making it a more enjoyable experience.
B. Concerning the two dark rooms within the hull of the ship and how easily you can accidentally walk out of them depending on which direction you are facing, I have experienced the exact same annoyance. I will try to figure out a way to address this issue, although I might not be very quick on fixing this. I feel like it would require a fairly creative solution. I'll think about it, but this one might remain unresolved for some time.
C. It sounds like what you are describing, having to redo tasks when the award is already available in the shop, is a glitch. Thanks for pointing this out, I will look into it and fix it as soon as I can!
D. You aren't the first person to be a bit confused by the name change of Millie the cleaning staff after the tutorial. Yes, the two characters are the same. Millie still recognizes Mike as a part of the crew (mostly), but does the new Mike recognize her? The same thing goes for the Captain- you might have noticed that something similar happened to his name when talking with him after the tutorial.
Again, I really appreciate the input! I hope all things considered it was still at least a little fun to play!
This is an excellent comment, thank you for not only taking the time to play the game, but to also write out your input in this message!
While most of the artistic praise you give the game was either unintentional or accidental due to pure laziness on my part, I will pretend that it was all the product of my magnificent vision for the end result. Thank you a ton for the compliments 😁
I did notice the lag when viewing others as they played and I have made efforts to fix it. But I think I failed, the game just isn't very well optimized unfortunately and I take full responsibility for that. I have learned a lot from this project.
I'm sure you wrote this comment without needing to hear any kind of justification or excuse for the less than stellar decisions made on this project, but I figured you might be curious to learn more about the scene at the ending to the tutorial. You are right, the ending where mickey gets got doesn't seem to add much to the game from the player's eyes. It does have relevance to the story, but as you noticed from a previous comment, that part of the story doesn't really hold water. The main reasons it exists are to make the tutorial more interesting, to set a basic understanding of what the game is going to be like, and to (hopefully) spook the player a bit 😬 Other than those reasons, I completely stand with you and agree that that part of the game seems out of place and does not fit very well into the story. It is the product of laziness for sure haha.
As far as the repetitive music goes, I think what you might be referring to is a bug that causes a stressing ambience track to play on repeat that should not be playing. I first noticed this bug while watching the playthrough by Gifeye on YouTube (https://www.youtube.com/watch?v=qk5DRIlINXM), where the stressful sounding static ambiance (as you put it) can be heard throughout the entire game. Is this the repetitive music you are referring to? I have not been able to reproduce this bug, but I will work on trying to find out what is happening. If this is not what you experienced and it was the other soundtracks in the game that were getting repetitive, then I sincerely apologize... I am still trying to learn how to make good sounding music💀
I want to thank you again for playing the game and spending the time to write out a review with your commentary on the game, it means a lot to me and I love reading input from people about my projects! I am very glad that you enjoyed it despite it's many shortcomings!
side note- you pointed out that trombonists in real life are evil and I wanted to confirm this. I myself have witnessed their evil nature first hand as I played the trombone for several years in the past
You make really good points here, there are some major plot holes. I think the main factor that led to this is that I didn't have a clear enough vision for what I wanted the game to be from the start, and that caused the end result to be a mix of ideas that when under closer inspection don't make much sense. I appreciate the input! I hope it was at least a little fun to play!
I like your ideas! It would be fun to have the photos better align with what is actually happening in game. And yes, I should connect the youtube account here... I'm pretty new to most of this stuff so I will have to figure out where I can do that.
I thinks it's awesome that you came over to try the game! Thanks for trying it, and I'm glad you enjoyed it!