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LumoxGames

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A member registered Feb 20, 2018 · View creator page →

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Recent community posts

Hi Steve! First of all, let us congratulate you for this great initiative and for the good work you are doing!

We would love it if you could  take a look at our game and give us some feedback or just your opinion of the game.

Thanks for the opportunity!

Studio Name: Lumox Games

Name Of Game: Featherless

Quick Bio of Game: 

Featherless is a 3D RPG game where the protagonist lives peacefully in the wildness until one day he realizes that he’s the son of the god of gods Kukulkan, who has been corrupted by the other gods with the objective to destroy the mortal world. Only YOU can defeat your father. 

Featherless is a cartoon 3D open-world RPG where you can master more than 10 different abilities and magic powers to solve puzzles, battle the bad guys and beat the bosses. 

How long the Game was in development and if it's still in development, early access, or complete: The game was in development arround  6 months and now is released, but we are updating the game weekly to include even more content and polishing the game.

Why you became a game developer in the first place: I think that is a super passionate job in a super competitive industry, it becomes a super challenge!

(1 edit)

Hello players! we have a small update for you.

We want to announce that we will be launching updates every friday in order to show you our compromise with the growth of the game. We will be adding new content, fixing bugs and improving the user experience.

We hope that you are enjoying playing the game as much as we enjoy the development.

If this is the first time you hear about us, take a look at our project:

https://lumoxgames.itch.io/featherless

Here are the updates for this week:

Fixes:

- Fixed player bugs

- Fixed bugs on the teleport of the overworld - jungle temple

- Fixed the bug of  saving the statues state

- Fixed the Vucub, boss of the mountain temple

- Fixed some gramatical errors of the dialogues and alerts

- Fixed the house collisions

Improvements:

- Improved the world limitation

- Improved the indoor mountain level User Experience.

- Improved the hitting enemies feedback.

- Improved the bridge texture

- The enemies doesnt move anymore on while the cutscene

- Changed the overworld music, (finally!)

Inclusions:

- Added more saving points through the mountain

- Added menú music

- Added feedback on buttons

- Added some props in the jungle & town

- Added a interactive map on the town

- Added a credits section on the menu

- Added a control button on pause menu

(1 edit)

I loved the game!! It gave me about an hour of fun! Perfect to get distracted for a while and have fun!

I absolutely would recommend this game!

(1 edit)

Hello Players!

Here you have the weekly update! This week we focused on adding new playable content, and, as always, fixing and fixing bugs!

Hoping that you are enjoying the game!

Fixes:

  • Fixed some bugs on casting the shot animationn skill
  • The fireShield now deals damage!
  • Minnor bugs fixes

Improvements:

  • considerable increase of the fps!
  •  changed some landscape visual improvement in some areas
  • Give more personality in some areas

Inclusions:

  • Added some inGame cutscenes to give more feedback and expectation
  •  Added some new particle effects
  • Added a new quest on the mountan! go and check it out!
  • Added a better End game Screen (not his final form yet!)
  •  Now you can save more than 1 game!
(3 edits)

Hello players! we have a small update for you.

We want to announce that we will be launching updates every friday in order to show you our compromise with the growth of the game. We will be adding new content, fixing bugs and improving the user experience.

We hope that you are enjoying playing the game as much as we enjoy the development.

Here are the updates for this week:

Fixes:

- Fixed player bugs

- Fixed bugs on the teleport of the overworld - jungle temple

- Fixed the bug of  saving the statues state

- Fixed the Vucub, boss of the mountain temple

- Fixed some gramatical errors of the dialogues and alerts

- Fixed the house collisions

Improvements:

- Improved the world limitation

- Improved the indoor mountain level User Experience.

- Improved the hitting enemies feedback.

- Improved the bridge texture

- The enemies doesnt move anymore on while the cutscene

- Changed the overworld music, (finally!)

Inclusions:

- Added more saving points through the mountain

- Added menú music

- Added feedback on buttons

- Added some props in the jungle & town

- Added a interactive map on the town

- Added a credits section on the menu

- Added a control button on pause menu

Featherless community · Created a new topic Alpha Version
(1 edit)

we've just uloaded the Alpha version, a vertical slice of what is going to be Featherless. Hope you enjoy our trial.


20/02/2018