GRAET GAME LLOL
Lwyx
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A member registered May 19, 2019 · View creator page →
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Ragdoll Spike Rainfall comments · Replied to ricardofricke10@gmail.com in Ragdoll Spike Rainfall comments
Thanks for the comment!
About that question, im glad you asked because is a problem I faced myself.
In unity, the rigidbody component has a property called angular drag, which is exactly what you said, friction added to the rotation of the object. The higher the angular drag is, the harder is for the character to rotate. So I tweaked that value until I got a result I liked. Thats it!